• Be deaf and blind simultaneously.
• Be ignored by the DM when citing rules.
• Be the first person to the game.
• Be the last person to the game.
• Be the only person to roll 20 at a session.
• Beat a performance check while in disguise.
• Beat the campaign.
• Become deified.
• Betray the party for your own gain.
• Break up an NPC marriage or relationship.
• Burst through a wall.
• Call out a lying NPC.
• Cause a total party kill.
• Come back from 0 HP.
• Commit genocide.
• Convert an NPC’s religion.
• Correctly predict another PC’s death.
• Deal 20 overkill damage to 1 enemy.
• Deal no damage in an encounter.
• Decapitate 20 enemies.
• Defeat an enemy using only social skills.
• Deliver 10 coups de grace.
• Destroy an item necessary for a quest.
• Destroy the planet.
• Die for the first time.
• Die for the second time.
• Die for the third time.
• Die from a puzzle.
• Disarm an NPC.
• Discover a trap before it discovers you.
• Don’t take damage in an encounter.
• Enslave a people.
• Expect sexual favors for saving an NPC.
• Experience a total party kill.
• Experience a transmutation.
• Experience revenge from an old enemy.
• Fall for a red herring.
• Finish a dungeon.
• Finish an encounter with 10 rounds.
• Flank and kill an unsuspecting enemy.
• Free 20 captive people.
• Get a better set of armor.
• Get a map.
• Get a permanent deformity.
• Get a worse result on a reroll.
• Get dismembered.
• Get kicked out of a public establishment.
• Get your entire party dragged into trouble.
• Go 3 days without a long rest.
• Go a full session without touching your dice.
• Go broke.
• Grapple enemies 3 times in 1 encounter.
• Have 3 types of impairing conditions at once.
• Have the party gang up on a single enemy.
• Hit an enemy in complete darkness.
• Ignore a crucial plot point.
• Kick someone off a ledge to their death.
• Kill 3 enemies at half health in 1 encounter.
• Kill a deity.
• Kill a dragon.
• Kill a loved political figure.
• Kill a monster with a holy weapon.
• Kill all enemies in an encounter by yourself.
• Kill an annoying NPC.
• Kill an enemy using only skill checks.
• Kill an enemy with an animal.
• Kill an enemy with an improv weapon.
• Kill an enemy with no overkill damage.
• Kill an NPC without being seen or heard.
• Kill an undead enemy with a head shot.
• Kill and replace a sovereign leader.
• Kill someone in a public place.
• Kill someone in the name of a god.
• Kill someone using the environment.
• Knowingly activate a trap.
• Legitimately achieve high political status.
• Let a fellow PC die for your personal gain.
• Lob a flaming projectile at an enemy.
• Lose the campaign.
• Make a success/fail difference with a +1 buff.
• Meet with a recurring villain.
• Miscount gold while splitting loot.
• Mix player and character knowledge.
• Open a shop in a settlement.
• Overthrow a government.
• Perform a combo with a fellow PC.
• Practice cannibalism.
• Reach 0 HP from a fumbled attack roll.
• Reach 0 HP twice in 1 encounter.
• Receive divine direction.
• Reconcile differences between mortal enemies.
• Remain prone for 3 consecutive rounds.
• Resolve a religious conflict nonviolently.
• Retreat from 5 battles.
• Retrieve a MacGuffin.
• Revive an NPC just to kill them yourself.
• Roleplay your character exceptionally.
• Roll 1 on a deception check.
• Roll 1 on a spell cast.
• Roll 1 on an initiative roll.
• Roll 1 on an intelligence check.
• Roll 2 1’s in a row.
• Roll 2 1’s on an advantaged roll.
• Roll 2 20’s in a row.
• Roll 2 20’s on a disadvantaged roll.
• Roll 20 on a persuasion check.
• Roll 20 on an acrobatics check.
• Roll 20 on an animal handling check.
• Roll 20 on an intimidation check.
• Sacrifice yourself.
• Save a PC in need.
• Score 3 melee misses in 1 encounter.
• Score 3 ranged misses in 1 encounter.
• Seduce an NPC.
• Shift your alignment to chaotic.
• Shift your alignment to evil.
• Simply walk into a well guarded place.
• Solo a large monster.
• Spend more than 30 minutes on a puzzle.
• Split the party.
• Stabilize a dying character.
• Start a war between 2 or more countries.
• Steal more than 100 gold.
• Succeed only because you rolled a 20.
• Successfully defend a royal life.
• Successfully interrogate an NPC.
• Survive 3 rounds of ongoing fire damage.
• Survive 50 points of poison damage.
• Survive a crit.
• Survive a fight with a sea monster.
• Survive a shipwreck.
• Survive an encounter with 1/4th HP.
• Survive being petrified.
• Take advantage of a talkative villain.
• Take an artifact from a dungeon.
• Take and/or give 10 bribes
• Take drugs in the game.
• Talk out of character for a full minute.
• Taunt an enemy to get their attention.
• Team up with an NPC sidekick.
• Trigger an enemy’s vulnerability.
• Use poor logic in a persuasion check.
• Verbally abuse a fellow PC.
• Willingly remove a limb.
• Win a drinking contest.
Win a legal case.