Do you use any house rules in your home game, that are different than the published rules? (If so, is there a reason they aren’t the official rules?)
Couple things I do differently:
I don’t track XP. I let the PCs level up after every other session or at the end of each key adventure.
I don’t use encounter XP budgets. I use CR to eyeball relative power, but otherwise I just throw stuff into the world and let the players decide if they can fight it, need to talk to it, or need to run.
Since these are mainly not using rules, they’re not something easily made official!Comment from discussion D&D AMA with Mike Mearls and Chris Lindsay 1/15.
Couple things I do differently:
I don’t track XP. I let the PCs level up after every other session or at the end of each key adventure.
I don’t use encounter XP budgets. I use CR to eyeball relative power, but otherwise I just throw stuff into the world and let the players decide if they can fight it, need to talk to it, or need to run.
Since these are mainly not using rules, they’re not something easily made official!Comment from discussion D&D AMA with Mike Mearls and Chris Lindsay 1/15.