Hear Ed Greenwood, father of the Forgotten Realms, speak about his 1987 agreement with TSR wherein he sold the rights to the Realms for $5,000. https://t.co/0mkKFhMN6S
— Plot Points Podcast (@PlotPointsPod) January 10, 2020
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points is I then rigs coming to you live
as the Internet can be from a rather
dark and cold Milwaukee Wisconsin today
and I have with me on the line via the
magic of the interwebs
mr. Edie Greenwood who is the creator of
The Forgotten Realms the house setting
of a D&D 5th edition could you just say
hi mr. Greenwood hi do you prefer do you
prefer Edie mr. Greenwood elminster oh
just called me and mr. Greenwood is my
dad ok
and so again you’re the it’s fair to say
you’re the creator of The Forgotten
Realms right like even though there’s
other people’s names in the first
edition Forgotten Realms box that you’re
the guy who came up with it right Oh
certainly uh I created the realms a good
decade before there was something called
Dungeons and Dragons now the published
realms that you know is a game setting
it’s Ed Greenwood filled search through
Jeff grub and then a host of thousands
afterwards yeah Jeff grub said that you
were the creator and he was the engineer
which he says fair way to put I would
say so yes and our free first editor was
Karen boom garden now Karen Conlon then
Karen Martin oh that you know it’s funny
when I was looking through that box set
the 1987 box set I was like Karen Martin
haven’t seen that name before and you
know I’d seen Karen boom garden
everywhere I didn’t realize that she had
a different name at the time so that’s
really interesting um well that explains
that great so I think I mentioned to you
Ian I have like 12 year olds who listen
to this who have been playing D&D for
for just a few months and I want them to
know that we’re going to talk about the
Forgotten Realms we’re gonna talk about
the first four
in realms product well the first
Forgotten Realms game product the 1987
Forgotten Realms box set and I really
want to talk to you about how tos are
came to publish the Forgotten Realms so
that’s kind of what we’re gonna cover
today if you were gonna say to one of
those 12 year olds this is what the
Forgotten Realms is how would you
explain it to them mmm the Forgotten
Realms
is a vaguely earth-like vaguely
sherwoodforest
sheriff nottingham Robin Hood King
Arthur quasi many will come Renaissance
setting world of a thousand thousand
stories it doesn’t seem to have one big
epic narrative thread like say new earth
with the Lord of the Rings it has
thousands of stories going on at any one
time which i think is what attracted
certain people at TSR to it oh I can’t
wait to ask about that
so I know that you’ve been writing a
series of articles on Ian’s world about
the origin of the realms but could you
in brief tell us where the realms came
from sure um when I was five I was I was
in the habit of reading all the books in
my father’s dead and running upstairs to
him sometimes to his intense
embarrassment when he had a house full
of guests and saying dad dad this was
great
what’s the next one and fairly often his
response to me would be well son if you
like that one and you want a sequel
you’re gonna have to write it yourself
because that author died in 1936 that
author died so I go okay and I run back
downstairs and start writing a sequel a
horrible pastiche um but it was really
great for me because I was learning to
write by copying the
Styles that cadence the vocabulary of
tons of other authors good and bad we’re
talking the worst pulp axe up to great
literature Lord Dunsany Roger Kipling
Tolkien everybody um but the realms was
my place to tell fantasy stories because
fantasy really hooked me swords and
Dragons and wizards casting spells on
guys and gals in gleaming armor
galloping along past crumbling castles
that sort of stuff that is what float
floated my boat so I was writing tons
and tons of fantasy short stories and it
wasn’t another a decade in pass before
Dungeons & Dragons first came along and
my first exposure to dungeon dragons the
original three booklets was this is a
really cool idea execution not so good
it’s just gonna devolve into an argument
around the table as to what happens but
as the supplements came out I gray Hawk
elf eldritch wizardry and so on I was
more and more intrigued but when 1978
now a D&D came out first of all the
Monster Manual taking all of the
monsters of mythology and legend that I
was familiar with and new ones and
telling you exactly what they could do
and how powerful they were and how
everything worked followed bam by The
Player’s Handbook which took Jack
Vance’s fire-and-forget magic system and
detail all the spells and I said oh this
is perfect um this will become the
secret skeleton of everything I write in
the realms and forth because it has
given me a framework to keep myself
honest you know unlike the thriller
writer who was writing a gunfight and
everybody fires their guns 386 times
without reloading
when they are revolvers you know I in
the same way this was giving me a
structure to keep my sort of fantasy
honest and to make sure that the The
Wizard wasn’t a God in the machine you
know they could come up with anything
you needed um to resolve the story and
just due to his thing I I thought this
whole thing was really cool and then I
started playing D&D so that’s 1978 and I
started recasting everything in the
realms to be detailed in a D&D terms and
then I started reading dragon and 1979 I
wrote my first article for Dragon and I
was playing D&D sessions with my friends
and everybody in those days red dragon
the dragon as it was then known and but
even the gaming tables so what they read
a months ago or two months ago and could
vaguely remember in the heat of the
moment around during play it simulated
what their character might have heard
and tavern talk or whatever and I
somehow felt better when throwing new
monsters magic items and spells at my
players if I’d written it up as a as an
article in Dragon and an editor who
presumably knew more of a game balance
than I did because they were part of the
publisher of the game had vetted the
thing and made some changes if necessary
they almost never did but you know um so
I felt better it was sort of like more
honest at throwing it at my my players
and of course the schools became a game
designer sorry to interrupt but you
became a game designer that that means
in the just to improve yourself as a
home GM that’s how you entered into the
field what to prove improve myself a
home storyteller yes yes dungeon master
but on the style of play we all settled
around my gaming table with storytelling
you know a weird muddy Python accent and
everybody spoke everything that their
character said um we roll dice very
rarely we fought monsters fairly rarely
our chief foes were other humans
characters in the in the in the world so
yeah it was it was too um it was to make
the game more immersive and my players
they wanted their characters to have day
jobs to have investments to know
everybody in a community so they were
constantly asking questions so I was
constantly writing up details about the
realms the realms was becoming more and
more detailed um even though he didn’t
like feature directly in play I was
designing the realms I worked on the
realms every day of my life and guess
what 55 years later I still work on the
realms every single day of my life more
often now it’s because people who have
just started at D&D or started in the
realms they want to know what sort of
rock is under the city so when they’re
describing the dungeon or the caverns or
or they want to know on who’s the father
of so-and-so so if I want to marry
so-and-so what sort of guys am I gonna
have to deal with you know sort of thing
um so they they asked all these
thousands of questions and I’m kept as
he answering them it used to be just my
players who are now you know all over
the world and you know growing up and
busy and we get together very seldom now
but but yeah in those days we were like
most beginning D&D groups when you’re in
junior high school in high school you
play at least once a week and usually
way more often it’s very intensive and
as life takes it over it gets in the way
and the need to earn a living and all
these all the boring stuff like paying
taxes so it gets in your way you run out
of time to just indulge yourself I mean
we we cheerfully took Conan novels we
would sneak them into our our choir
music thingies when we vary Church we
would we would take them into classes
and put them inside our geography text
we would write fantasies short stories
in the middle of our our history and an
English lessons I mean it was we were
being babysat and were bored greatly by
our schooling so we decided to waste our
time and ruin our education but anyway
now your your articles in Dragon
magazine they really stand out not just
because you’re an exceptional writer but
because the articles are framed you
imagine that elminster comes to actually
visit you and has to deal with your cat
where did you get the inspiration for
that well it was basically because I’m
Canadian and shy I thought and for
dungeon master wiggle room utility see
here’s the thing I thought it would be
incredibly arrogant to say hi I met
Greenwood and I thought of a new wave
rolling dice that none of you idiot so
thought of so here it is you know to me
that’s not the the narrative voice I
want to adopt the other thing is if I
say something definitive as an
omniscient narrator there are eight
goblins in the third room of the dungeon
and their hit points are Papa you know
then if the players read dragon as well
as the dungeon master they know exactly
what’s coming what if I have an
unreliable narrator elminster says that
there are orcs in the castle but I don’t
credit it myself or more often using
ailment elminster as the oh yes some
adventurers totally there are six
dragons but really six dragons in one
hole I don’t know so I can therefore I
can plant the idea
yeah but leave the dungeon master wiggle
room so when they all say okay get ready
everybody open the door and let fly with
your best spells and they let fly with
their best spells when they blow up a
toilet seat and there’s nothing else in
the room and they go but but they’re
supposed to be six dragons and the
dungeon master looks at them and says oh
dear your Intel was wrong or in other
words that we’re breaking the metagame
wall I’m bringing it back to
role-playing wow that is a impressive
level of thought and really tremendous
way to make both reading dragon magazine
and game more fun at the same time which
I like when I read them I was just very
taken again by your prose and and how
beautiful and transporting it was cool
but okay my wife’s Canadian son used to
know okay you know but I’m the Midwest
earner so I’m very effusive and you know
it’ll be all gravy for me I’m sure but
yeah I just thought it was it was very
very cool and to hear that you actually
conceived of it as a way to really
deepen and deep and play and make it
more complex
without adding any rules at the table by
adding narrative uncertainty is just
very very cool
so did Jeff Grubb approached you about
getting the Forgotten Realms for TSR yes
as it happened unbeknownst to me Jeff
had had written a position paper called
a unified game world for the second
edition of the D&D game which was a
proposal um I wasn’t privy to this
because he was a staff member at TSR I
have never been a staff member at TSR or
Wizards I was just a D&D fan who
happened to work at a public library up
in Canada and there I was answering the
phone at the public library and one
afternoon this phone rang and I said
good afternoon banks Public Library how
can I help you and this voice on the
other end said hi and
I said yes hi you don’t know me but my
name is at Jeff Grove and I didn’t and
he had been reading dragon and he posed
one question to me do you have a
complete detailed world at home or do
you make it up as you go along and I
said yes and yes and and he said good
send it we’d like to publish it and I
said oh great and he said wait a minute
wait a minute I get ahead of myself
um do you have a pencil paper handy and
I said yes and he said write down this
phone number wait until after 5:00 p.m.
and call it it’s my boss’s home number
he wants to talk to you and of course
what I was doing was calling Mike Dobson
so he could ask me if I would be mask me
formally but outside of work hours so if
it all blew up you know it was no no
harm no foul in the company um if I was
interested in in selling the world and
and as I recall he said now how much
money would you want for this and I said
that doesn’t matter and because I was a
fan and if you want to know why I really
wanted my world published it was because
when I drew my own maps
I couldn’t color them I didn’t have the
skills to color them without using
pencil crayons so you could see these
blue lines and all the C’s and so on I
said I’ll get Maps that’ll just be you
know so I said yes so you’ve seen the
contract and and the contract was
actually I think a grand to be a
consultant for a year in a bit and in
the end that turned out to be being a
consultant until Bruce Hurd said hey ed
you can stop being consultant now please
which didn’t actually happen and and the
rest of it was the race to the world and
and then I spent most of 1986 on T
Azar’s FedEx account dying
picking up big long packages
photocopying them at the library to make
sure if the case they got lost in the
mail and yes one of them is still on its
way from 1980 one package did get lost
and in transit on and then firing them
off to Jeff Grove and he would say he
would we’d have phone calls throughout
the throughout the week and he basically
say do you have anything on pirates do
you have anything on the dungeons what
do you have on the dwarf language is the
the elven languages because he already
knew what I published in Dragon but he
was trying to assemble stuff for that
original box set we now call the old
gray box and Karen was doing the editing
and figuring out what would fit and I
had a few druthers like I hated um what
I called game maps hex maps so that it
was weird but all the rivers went along
the edge of Hex’s mountain ranges neatly
went along I know I wanted maps that
look like real Maps you could put on
your wall and he said yeah but we need
we need we use the hex system for
movement I said so include an acetate
overlay and he would because of course
engineers used it two of his fellow
designers were school teachers said cook
and Doug Niles and of course they were
used to overhead projectors and drawing
on acetate and everything so and but
somehow this had never struck them
between the eyes is something to do in a
game product and and you know because if
you’re if you’re publishing a box and
putting hold of maps into it throw in an
acetate sheath and with the X’s on it
and that takes care of your scale and
everything so and that that was my only
ask for me and literally in the early
days I just kept sending them stuff it’s
hard and fast as I could
it didn’t matter if I over wrote because
they would just cut it throw it in a
bucket and use it in a future product
like for instance fr5 on the savage
frontier is
almost all the stuff is is almost all
for me it’s the stuff I sent um that
wouldn’t fit you know and and fr1 water
deep in North I warned them you know it
water deep is a real city you know it’s
not like three buildings okay and you
want me to squeeze the north into you
know and and so I I just kept charging
stuff at them and it was only much later
by then Julia Martin was the traffic cop
of the realms where she said you know it
we love you dearly but when you
overwrite egregiously and we have like
one week to deadline and we’re asking
you to do something because we know you
can write at top speed on it’s a
headache if I email you because by then
there was an internet there wasn’t at
the beginning for in and in the early
days it was send diskettes
so they would FedEx me and diskette and
I would FedEx them just gets back um or
vice versa and she she sent me a
template a formatted template and said
just type in this okay and make it fit
no going over because it just it takes
us so much time to prune it down but
until then I was just writing gobs of
stuff you wanted stuff on the history of
Cormier I just go off for 80 pages and
then cut it down to three and and the
wonderful computer since they could hang
on to this stuff and I’m just but please
continue I know I just suddenly realized
I’d like to say something
unsuitable first okay then I’m glad I
cut you off to it to save and edit so I
guess I’ll mention this Jeff Grubbs said
that everything you sent him at that
time at that time in the you know 8687
period that you tended to take it and
wrap it in a lot of cellophane and a lot
of tape yeah and that at the TSR offices
they always knew when another package
from you came because they could hear
jack rub cursing and cutting a hacking
away
yep well okay let’s accurate let me tell
you two stories first of all and then
early and an earlier GenCon I had
attended and Steve winter who was an
editor of TSR at the time had held up an
8-inch floppy back when they really were
floppies and said don’t do this somebody
had sent him a dungeon adventure to be
used it at GenCon and they printed it
out they put it on a floppy and then
they’d stapled the floppy threw the
floppy yeah okay
and he said don’t do this he said assume
that the post awful will fold spindle
and mutilate between us two if you’re
ever gonna send us anything it would be
really nice if we got it more or less
than one piece and outside of gaming in
my day job I work in a public library
one of the things we had to do in the
public library was to pick up the mail
and mail mail using a Pitney Bowes
postage meters and undoing the canvas
mail bags and that gave me experience in
lifting a canvas mail bag out of a
two-foot deep puddle of water and trying
to dry out the stuck together ink run
mail because some of it was magazines
that the library was paying to subscribe
to which they were gonna put on their
shelves and I thought okay I have to
make sure that anything I send at ESR is
watertight so if it sits at the bottom
of a two-foot deep puddle the package
will arrive the other so here’s what I
would do I will I would write up a huge
if I’m writing a huge monster or an
adventure I print it out and then in the
middle of the big stack of eight and a
half by eleven paper I will put a sheet
of cardboard and on that sheet of
cardboard
would be a second sheet of cardboard in
a sandwich and taped to the inside of
the sandwich would be a floppy it was in
a baggie and then sealed taped shut case
got wet then wrapped in tinfoil so it
wouldn’t get x-rayed out of existence in
the post office or whatever and then bag
heat again and then tape shut and then
the whole thing all the pages would go
in it because and there’s a flipside to
this this no longer holds true in these
post 9/11 days but in those days if you
were a postal inspector or a customs
inspector after the first five minutes
of struggling with the package you just
say oh and move to an easier package to
disavow so maybe and sure enough they
all got through but yes there were many
there were many stories that TSR of the
the and and apparently when people
started it TS are much later when one of
my packages came in for a giggle they’d
hand the package to the new guy or the
new gal it was usually a guy in those
days but you know and and say could you
just unpack this for us we’re really
busy could you just bring it to my cube
and then that the person halfway through
fighting and with the the package would
discover that it was an interested
audience of about 40 people because the
the cubical sides were just these prefab
things you bought for your office you
know panels of cloths with frames and
people would just drag their chairs and
stand up on them and look over the top
of the cube down into the cube and and
watch the fun as the persons war and
cursed and rebounded off the walls
struggling because I would take them
that glass filament tape which oh my god
[Music]
well you see my father had been in
military intelligence and NORAD and NATO
and you know I was used to stuff that
been packaged very well
how could I do anything is it alright if
I move on to discuss your contract with
TSR where you leave than the right
I’m gonna I’m gonna read directly from
the contract here well under a section
for a lot of people I know this is going
to be interesting because you know this
this is something that they didn’t get
to see before us I know they’ll be
interested in it this is from a section
called payment and grant of rights in
return for the lump sum payment of
$4,000 payable upon ten days after
signing here of and a payment of $1,000
for authors services as designed
consultant to be made 30 days after
acceptance by TSR of the final revised
manuscript or other version of the work
which payment is acknowledged to be good
insufficient consideration and receipt
of seds said lump sum payment is hereby
acknowledged author you hereby assigns
to TS are absolutely and forever all his
right title and interest throughout the
world and forever to the work including
but not by way of limitation and then it
goes off to list possible limitations
and i try to provide business wisdom for
the next generation of role-playing game
designers from greats like you so i’d
like to ask you some questions about
this and a part of it i think you had
answered already but was there any
negotiation on the on the money front no
okay well i mean initially mike dogs and
said um how much would you be looking
and i said i don’t care
and he said don’t tell me that so the
company came up with the and i said
that’s why um but i there is one thing i
don’t think it’s in the contract
that verbally we agreed to as a
gentlemen’s agreement don’t listening
quote quotation marks on that i would
get a free copy of all the rome stuff
that they published and that’s what I
was asking oh the money was like
your number-one concern was really
getting your stuff in in beautiful
versions it sounds like yeah I was a
gamer out I was a fan it was like such a
thrill um and besides I was used to
there being no money involved in gaming
you know i i’d written dragon articles
and yes it was it was good money and to
a little kid like for instance my first
few dragon articles that were actually
published as opposed to hung on to for a
theme issue or monsters and in those
days you got paid 25 bucks us her
monster which in those days was about 48
$50 Canadian and in it in a time when
that was real money I could go down to
my local science-fiction book store and
buy enough folks to feel suitcase I know
because once I couldn’t carry them all
so I went down the street to a luggage
store and bought a suitcase came back to
the store and which is a terrible thing
to say and if you were if you’re
actually looking for advice to people um
do not do this you know is the usual
thing do not sell your your rights for a
mess of pottage sort of thing for a song
but i didn’t care a nice build um Jeff
Grubb told me a story wherein he said he
said you said at some point that you
thought TSR already had the rights to
the Forgotten Realms because it was
published in Dragon Magazine do you
recall that or not yes yeah oh no I said
he said is it okay if we use elminster
is it okay in a forthcoming product
these unbeknownst to me Doug Niles was
going to write because he he had already
done the Albion campaign for TSR UK
which died stillborn so they had the
setting there and that was going to
become the moon Shay’s they were gonna
sort of sync my moon shades or whisk
them away and put his in its place
because he had already done all this
work and they were
they were fitting it into on the new
unified game world which was the realms
and he wanted to use flam skirt who was
a sage and elminster and so Jeff was
asking me you know is it okay if we use
ohm instrument and I said I thought you
already owned elminster because he’d
already been in all these dragon
articles and you know everything
published and dragon I was assailing it
says in the fine print you’re assigning
the copyright to the copyright holder
the publisher of the magazine and of
course they explained that to us you
know we can’t have stuff written that is
an adjunct to a game system we own that
we don’t own the rights to so yeah
everything you write for us has to be
become ours and I and I sorry said okay
I I thought I’d already burned that
bridge while standing on it no Jeff
Grubb said said that he then said
something like well I’m just gonna
pretend that you didn’t say that yeah
because he was he was basically saying
you know don’t give it to me don’t give
away the farm and I’m saying I thought I
already had
okay now I’m gonna ask you and ask you
that what might be the tough question
here although you kind of already
answered it but the Forgotten Realms IP
has to be worth you know millions of
dollars at this point and you know
reading that contract with all those
Forgotten Realms comic books and video
games in mind you know your payment for
the realms really can seem unfair but it
sounds like you wouldn’t do it I guess
let me ask you this would you do it
differently today um probably but I I
don’t resent um I I don’t fear feel that
it was a bad thing to quote give away
the realms unquote you know it doesn’t
stick in my craw um and a deal’s a deal
I don’t believe in going back saying you
didn’t give me far above them because
you you could counter argue that the
realms is worth all that money because
of the fact that the rest of the world
got to see it which is in
hardly due to the efforts of TSR and and
now wizards because there was no way I
could have reached a mass audience and I
think you could say that it succeeded
because it was at the right time in the
right place and it’s what gamers wanted
you know the you know this level of
detail and not you see unfortunately for
gamers Gary Gygax became a personal
bottleneck because he couldn’t run this
company that was expanding hugely and
rewrite and modernize and bring out new
supplements to a game edition and keep
up with publishing Grayhawk people who
were waiting for Castle greyhawk or this
or that waited and waited and waited and
and of course that’s one of the reasons
why when they did purchase the realms
they wanted everybody to get in on the
design they did not want me to become
the same sort of bottleneck or to have
them over a barrel for anything um now
there was a later sort of agreement that
um when the company was in really dire
straits ah we we came to an agreement in
return for my not sinking the company by
demanding my royalties that were owed to
me right then on that if they ever
stopped publishing the realms for a
calendar year nothing came out by me in
the realms the rights would revert okay
so I would get it I would get it back if
they did because what I didn’t want to
do is um somehow have to come up with
hundreds thousands of dollars to hire
lawyers in another country the United
States to try and litigate to get my own
baby back um and and that was agreed to
and but it’s not part of the original
agreement
um any they would do there was no other
money thing discussed at all it was just
like if you guys stopped publishing the
realms and a year passes and you haven’t
published anything by me in the realms
hello um it goes back to me which I
presume is why everybody write in the
realms now and
oh shit through DM skilled I presume
that’s why that was set up because
somebody read that can you say that last
part one more time sure anybody can
right in the realms game design stuff
and put it up a dungeon master skills oh
the the website the which means that you
could never get the rights back is that
is that what you’re saying I presume
that’s why they set it up that way it
doesn’t bother me I’m not you know I’m
not a it was literally there in case ok
if the company goes belly-up and it just
sort of fades away I want the ability to
write in the realms again just to make
sure that by then the sort of installed
base of so many gamers who are waiting
for new realm stuff won’t be left
hanging forever because it’s say it’s
being fought over legally or it’s in
limbo or whatever I just wanted the
rights to go back into the realms and
bring you the new realm stuff you know
but that will now happen no matter what
happened like if I die tomorrow or for
instance if Wizards of the coast goes
under tomorrow on there are so many
people who are fans of the realms have
written things in the realms there is no
a sort of critical mass and in the same
way that people their own mods for a
massive online role-playing games
somebody would publish it somehow
whether it was official or not and
whether it triggered some litigation on
the the roles would still survive and
that was really my goal I’m not I’m not
interested in Blake um picking fights
with anybody or saying hey that’s my
world give it back to me
that that’s not firm but it was it was
in case it went into limbo and fell
silent and everything went dark it was
there this was and it sounds like you
made that deal during the really dark
time oh yeah right
yeah because on if if I had demanded my
royalties due to me for a chimera novel
it would have sunk the company they were
loud
they were credit
at bay and um I said that’s fine but if
he does go dark I want the realms back
you know this is this is absolutely
fascinating do you recall if you
approached them with that deal or did
they come to you saying we can’t pay you
we’d like to give you something you
recall which way the communication
flowed it was from them to me and I’m
trying to remember the specifics but
it’s really difficult for me to remember
because it is no no no no because um
over the years I had become an
unofficial sort of father confessor for
all sorts of people at TSR because they
could pick up the phone call me and vent
and not get in trouble because they
weren’t venting to somebody at TSR and
lake geneva was a small place if you
went home and bitched you’re your spouse
or whatever and they repeated it to the
wrong person you know it might get hurt
but and and if you vent to somebody who
doesn’t know what you’re talking about
there is utterly no satisfaction and I
think from what happened over the years
is certain people at TSR had covertly
tested me by phoning me up and telling
me things and seeing if it got out and
it didn’t and still doesn’t i don’t
reveal what i said to me in confidence
or because somebody was jazz blowing a
fuse because they were furious that
something somebody done you know
design-wise or in the company or
whatever and then coating in quite often
I would put the phone down and I’d be at
the public library and they fold me and
I answer the phone and I’d say AHA oh
that’s terrible
oh yeah I could see how oh yeah you’d
really be upset I can understand that
well well yeah that’s okay no no no I
understand but but I should get back to
her and they yeah yeah and I put the
phone down on the cradle and it would
ring and I pick it up and say good
afternoon
banks library and it would be the other
side of the dispute they go do you know
what so-and-so did oh really
and I I just pretend I hadn’t heard the
the other side of it and and I think
because of that on various people had
gotten in the habit of phoning up and
inventing so I already knew from about
eight or nine sort you know this is
really bad
well see lorraine loves to give these
great christmas parties you know with
and and get about if said everything and
this year it’s hot dogs outside and i
hibachi you know sort of thing so it was
like you know i was hearing it from
various people that that things were
really grim and they were they hadn’t
you know they were hanging on wondering
will they willand that the company need
payroll this this week will become you
know so um and and i say i think i was
sounded out before any offer was made
and as i said the the the agreement was
simply if the company doesn’t publish me
for a calendar year so which gave them
an out you know if they could arrange a
third-party financing or get somebody
else to to publish and it full rome’s
thing then that would be okay they would
hang onto it it was if the whole thing
went darted and i could get it back and
okay and it never has and it looks like
it never will now yeah yeah and it would
have been probably brilliant thompson
extending that offer i would guess
probably yes yeah because it would have
been yeah yeah it would have been brian
thompson um with the formal offer yeah
okay he was and for my listeners he was
head of the TSR books department at that
time he regrettably passed away about
ten years ago so i have been unable to
interview him for this sue wine line
cook was his assistant so i’d assume I
could try in fact check with her so I’ll
try and do that yeah I am I have no idea
how how public that was company yes yeah
and and in the world the royalties I’m
speaking
would be for Cormier a novel um Jeff
that was probably in 1996-1997
yeah you know yeah yeah okay
did you know RA Salvatore was suing TSR
at the time for non-payment of royalties
no I did not
that wouldn’t surprise me on because uh
because I was being asked to sort of
like um wait for mine you know and and I
I understood that if I like screamed and
yelled it could mean the company went
under and I did not want that to happen
you see I wasn’t trying to get the rolls
back I was trying to make sure Dean he
went on getting and by the end everybody
at TSR that I dealt with was a friend
you know did this was the company may
have been a crazy place but it was like
a family
now families fight they’re dysfunctional
at times but to me it was like um it was
great to be associated with this this
great Dream Land place when I got to see
once a year when I went for Gen Con
seeing the Canadian custom regulations
were crazy
you could you could bring back into the
country twenty-five dollars worth of
stuff eighteen eighty yeah the customs
officers was on in Canada when you’re
going back in would say did you gas up
your car and you’d say yeah yeah so Mike
you see if you stayed for more than 48
hours out of the country not including
any part of the day you left Canada your
customs allotment went up to 50 bucks Oh
what if you stayed for more than a week
not including the day you left the
country it went to 200 bucks and being
is all gamers like me couldn’t get half
the stuff they wanted at their local
gaming store but they could buy it at
Gen Con once a year I would go to Gen
Con stay over a week and what I would do
is I just drop into the TS their offices
before and after
GenCon and hang out for a couple days
and take people to lunch and take people
to dinner and later on they would take
me to lunch and dinner but I mean it was
just I was being a fan I was getting to
know all the people at TSR it was great
fun nice so one of the things that you
mentioned about the success of the
Forgotten Realms was you felt like it
just hit at the right time now I got
into D&D around 1992 I was really into
Ravenloft and in second edition was my
jam you know I was aware of the
Forgotten Realms and like I loved spell
fire your novel but you know the
Forgotten Realms were just never my main
squeeze even in Advanced Dungeons and
Dragons so I had never looked at that
1987 he called it the gray box is that
what you called it the 1987 back set
yeah the old grade blocks or FRS or gray
box yeah yeah I I had never encountered
the old gray box until maybe two or
three months ago when I purchased it on
Drive Thru RPG research for my book and
I’m reading through it and man that
product has aged like wine like I’m
looking through it and I can tell this
is why they’re still making Forgotten
Realms products today because it is just
so well written and the imaginative
things that you put in there that are
actionable at the table is what really
blew me away that you’ll have you know
pages and pages and pages on books of
the realms and in the hands of other
game designers and writers that could be
boring as watching paint dry but but you
and Jeff grub just made it lively and
interesting and you can see how it would
inspire play at the table like directly
yeah and again because this is such an
old product and I have so many listeners
of so many different ages I’d like to
read just one entry from your NPCs if
that’s alright just to give them a taste
of what this product is so please please
indulge me for a few seconds here but
this is a character named mozzie err if
I’m saying that right who
sixth level elude illusionist and
chaotic neutral he’s the owner of the
green sash tavern infest Hall on North
look Street he’s a cautious private man
who travels little and is rarely seen in
public his son el rain runs the green
sash and the Trading Company is largely
a paper business consisting of stables
and several warehouses Mahseer buys old
wagons exhausted mounts and quote found
unquote damaged or leftover goods stores
and tents such and resells them at key
times and situations for much higher
prices Bossier is always short of money
and is always willing to Train
illusionists of web of lesser powers his
wife Tara is experienced handling the
company without him and like again
that’s someone that I had never heard of
him in realms lor it’s not elminster
where he’s super famous but I couldn’t
believe just that small character I
could think of three adventures that I
would want to use him in right away like
an illusionist who resells stuff like it
uses his illusions to make a look at it
again it’s just a brilliant idea but
more than that you can see immediately
how it be used at the table and you know
like I haven’t done it yet but I’m
planning on buying a printed hard copy
of it from drive-thru RPG because even
today like I’m gonna run fifth edition
for the first time for these coming
weeks and I’m like that is what I would
want at the gaming table because open it
up to any page and the brevity of an
entry like that is also of extreme value
you know it’s not something where I have
to read 20 pages to get these ideas you
know that was a paragraph it was a long
each paragraph and it inspires play and
I think that I think is why people
probably have the Forgotten Realms stuck
in their craw all these years later is
because it was a pleasurable reading
experience and I can see how it’s going
to improve my play like directly yeah I
will go ahead sorry I was gonna say it
comes out of treating role-playing as
storytelling
and what you’re basically doing is
telling a dungeon master as if the
dungeon master was an actor okay to
bring this person to light in the same
way as a Dungeon Master across the hall
at GenCon running another table here’s
what you need to know here’s the minimum
you need to know and then of course what
happens is over time as people want to
know more about this character of that
character then you get into the
nitty-gritty and that the character and
here’s the key the non player characters
are not a lifeless backdrop frozen with
the lights off on stage and dust
settling on their eyeballs until the
player characters walk on and the lights
come on and everything moves and walks
and talks and the moment the player
characters move off the stage the lights
go down and everybody freezes again
these people have their own lives and
you have to have just enough to and then
given the dungeon master okay so if they
wait until he’s in the bathroom
or off at his safety deposit box or
visiting his mistress you know to attack
where will he be he what will he be
doing what else does he do in his life
I’ve given the dungeon master just
enough so they can improvise on the fly
and think it’ll all still hold together
into the same tapestry they don’t have
the feeling like they’re like that
cartoon character that runs off the
cliff on the thin air and as long as
they don’t look down they won’t fall
because they are acutely aware that
they’ve got no ground to stand on
instead it gives them the feeling okay
I’m still part of the tapestry I’m just
making some new threads up on the
tapestry and if I stop it anywhere
don’t worry I’ll still be part of the
tapestry have you perchance looked at
forbidden lands by freely publishing in
Sweden yes I have and and then there ya
go ahead know I purchased what I could
get my hands on in recent recent ones
the thing I was gonna mention was that
they’re in their game master book the
style of adventures that they wrote it
really seemed a dovetail in my mind at
least really nicely with the Forgotten
but
Realms box set I love that product I
loved you know that original gray box so
I just thought I’d mentioned that in
case you hadn’t seen it but yeah yes yes
what my problem is being over the last
year of my life I’ve been um I’ve had
heart surgery and so on and I’m not
traveling as much so I’m not getting the
conventions or not buying stuff as much
because I can’t get my hands on it I’m
old school I’m not yet a master of
PayPal and buying East stuff I want to
physically hold it I want to sit down in
a chair turn the lamp on and read it I
want to ponder it I want to go and look
it up again which is why behind me
you’ll see all these shelves full of
stuff it’s so I can go and pull it off
the shelf and look at it again and get
the feel for what whoever wrote it
whether it’s me or somebody else what
was their intent when they chose those
words so so what No there certainly is a
magic in an actual book yeah yeah but
but I I want to be able to ponder it I
don’t and the other thing is as I get
older and now I’m old I’m old
um reading excells on a screen no matter
how much I can monkey with the font to
make it bigger
it really hurts your eyes I I edit yeah
I edit Lots books on screen now totally
on screen and oh boy do I hate it now
I would feel just as bad if I killed
trees by the score printing out of
reading the draft and printing out and
reading a next draft or print you know I
would feel bad about that too but there
are times when I just go oh just give me
an old-school book please is that too
much to ask you know and and so
therefore there are some things in some
of the releases I haven’t seen and
there’s some things I look up on
BoardGameGeek and say that looks really
cool I wonder where I could get my hands
on now did anyone ever give you actual
sales numbers for your Forgotten Realms
game products uh no with one exception
and this is not a this is not a
definitive thing this was a Jew there
was a gentleman who handled a French
gentleman Andre who handled oh yes okay
yeah um years and years ago he did tell
me over oh well deep in his cups and a
GenCon um at a late restaurant thing
that spell fire had sold over 8 million
copies now we’re talking international
we’re talking internationally we’re not
talking just in English and that but
that’s all yeah that is really important
to hear though because so I had a source
send me a large amount of TSR sales data
but I got all of the dark Sun novels as
far as the novels go but those are the
only novels I got so hearing spell fire
sold over 8 million international in
total that’s a really crucial data point
for me so thank you but what I was gonna
say to you was would you like to know
how that Forgotten Realms so I’d love to
tell me ok ok so I’ll talk you through
these and I can send them to you you
know I’ll just post what I’m gonna read
to you right now and so anyone who wants
to see it can also see it attached to
this audio or video but the 1987
Forgotten Realms campaign set in the
first year it sold 79 thousand seven
hundred and fifty nine copies before
1999 it sold two hundred and seven
thousand copies so first year just under
80 thousand before 1999 two hundred
thousand now you updated that in 1990
with The Forgotten Realms adventures
book in its first year it actually
outdid The Forgotten Realms campaign
said it sold 81 thousand copies and then
before 1999 it sold a total of one
hundred and sixteen thousand copies The
Forgotten Realms campaign set that was
revised in released in 1993
in its first year it sold 36,000 copies
and its total sales before 1999 were
that it sold a hundred and six thousand
copies now one of the things that was
revealed by actually looking at the
sales data was that almost every time TS
are released a new setting those initial
first year sales dropped and the total
sales before 1999 also dropped the only
exception was Ravenloft which did a
little bit better in its first year
sales but by 96 you know you were having
releases that were only selling like
sixteen seventeen thousand copies movies
and the thing that you know I’ve been
sitting around kind of wracking my brain
about is so every time TSM releases
something even if it’s a great product
like you know there were great products
like Kerameikos which was released I
think in 1995 it was a great product
that did really poorly in sales it seems
like every time they released a product
it always did last no matter how good it
was and I realize you’ve never heard
this before
oh but as someone who was there if you
were gonna take a guess at what could
have been causing that what what do you
think it might have been okay I I wasn’t
there I was never at um okay this is
something that I have heard before
because Brian Thompson um talked to me
about that without any specifics he says
as more stuff comes out each product
sells less and less and I I said to him
you’re hitting the same wallets that’s
because you bring out more cool new game
setting things that doesn’t mean the
little kid at home who has to ask
parents for a Christmas present or a
birthday present that doesn’t mean his
wallet gets fatter you are cannibalizing
your own sales by having your own
settings to compete with each other
there’s only one wallet it’s it’s like a
government going on a spending spree the
the public’s money isn’t endless it’s
all the same
lunch bucket workers wallet when he
comes out of the steel mill or goes home
from the used-car lot
yeah and he said yeah but the company I
said yeah because the American
capitalist business model and of course
this is when his eyes started to glaze
over
I said he’s based I said it’s based on a
false premise it’s like how much better
can you do each year than you did the
previous year and I said have these
idiots not realized yet the planet is
not getting large it’s the same size and
of course then it turns into a let’s
beat the other guy for the scarce dollar
like you know let’s outperform my
competitor and sell more washing
machines or more TV sets or more dinner
knives than my competitor and what I
said doing it is what the company has to
do is cut back on the releases make them
more on do some publicity rather than
just you see because in the early days
they never had to because D and E sort
of sold itself and and they were really
good at publicity and I thought what you
have to do is cut back so you have less
warehousing costs less shipping costs
because everything that was physical in
those days there was no e anything no
digital everything had to be stored
printed unbound shipped and they were
already in the enviable position of
having a no returns policy unlike the
book publishing industry and when they
started getting into the book publishing
industry they were finding out the hard
way that hey guess what novels can be
returned on oops um but and I said what
you somehow have to do is last for 20
years and bright and looked at me and
said how do you figure that and I said
so that all the young teenagers of today
own movie studios and have the money to
buy everything you put out and he said
I’ll be dead by then of course he would
this he was correct he was but but
he said he said I don’t think Lorraine’s
gonna want to hear that line of
reasoning and I said so what you need to
do is get me together with Lorraine
because she can’t fire me because the
the there was it was legendary in the
company that you know because I would go
to her once a year and somebody would
say to me hey can you tell Lorraine this
we desperately I said sure but you work
here you’re here every day of the year
except weekends on I’m here once a year
why me because if I tell her that she’ll
fire me she doesn’t want to hear it but
she can’t fire you so occasionally I
would I would sort of the the TSR
offices had two floors it was a
two-story building it had an elevator
bank by by accounting by the loading
dock did you jump into the elevator car
but the active audience till it got to
the other floor eight seconds or
thereabouts and so I would jump on
leaving the site no but I mean I I said
to him you need to somehow blast until
the penniless teenagers of today have
the spending money to buy all this stuff
or you have to cut back your product
lines
the problem is what they were trying to
break into as in large department stores
to carry games and bookstore chains
within the United States and they wanted
to buy in effect gas shelf space both of
those push you to have large product
lines stuff comes out constantly and
like at least four novels a year in a
product line so that everybody’s waiting
for the next one is so there’s there’s a
it’s expected that stuff will always be
there and that’s what they were trying
for which meant they were super
saturating the market which is one of
the reasons by the way the the novels
were seen as there are ten times as many
readers as there are gamers so weakens
and you probably looking at your
research you can proceed TSR do their
own heart quest novels you know trying
to grab the trends of the day when
Stephen King did the Green Mile on we
did the Double Diamond triangle we TSR I
was ad to write for it but I mean they
were trying to to see if they could find
the things that worked that were going
on in the industry now please do not
take my advice as gospel I am a terrible
business person had I been put in charge
of any part of TSR I probably would have
crashed spectacularly and quickly
because um finances are not my thing
but as a writer I am a keen observer of
human nature in its foibles and the
little dodges people get up to and
stupid and funny things that happen like
when when people um the old thing about
you get your kid at Christmas gift they
open the box
toss the gift to side and play with the
the box and wrapping paper that sort of
thing so I notice things I’m watching
things I’m seeing what gets damaged in a
game store I’ve seen what gets torn
apart literally torn apart by a game
store owner and posted on the wall in
individual pages because that owner
knows that people will come in see those
page and say that is so cool what is
that
can I buy it you know yeah I I see I saw
stuff like that as a fan as a gamer as a
consumer and because I was a writer and
I always worked in public libraries and
I bought tons of stuff at bookstores I
was seeing the book industry I’ll be at
the Canadian book industry you know
which is a tiny subset of um the North
American one it’s it’s Texas if
everybody in Texas red book is Canada
anyway but I mean I could see what was
going on from that point of view
I would report back I would say you have
you tried this wouldn’t it be cool if
you did that and of course they go yeah
yeah thanks a crazy Canadian now I want
to be respectful of your time do you
have time for one more question or do
you need to go no I have time far away
okay so based on what you were just
saying would you say that the current
fifth edition team is kind of kind of
following the model that you would have
recommended for TSR where they’re doing
less releases that are making sure that
they have these like really splashy
rollouts they’re doing you know special
versions of of books too to try and kind
of get people excited about the market
they’re doing less product but more
marketing for them I guess and it sounds
kind of like what you were recommending
do you see a connection there or no yes
um
now from the point of view that of the
company they’ve got much lower overhead
in that design team because it’s as much
smaller um they’re doing much more
outside licensing which means you’re
transferring some of the production and
overhead costs to other people
um the only pitfall I would caution
Wizards to avoid if you’re doing special
things like a special cover of a book um
and I’ve noticed that with some of the
more expensive Beatle and grim stuff you
know um the pitfall in that sort of
marketing is if you can only get
something by attending a particular
convention or buying at a particular
store or there are only a limited number
of copies available I know it’s a
collector’s edition because that
excludes the people who can’t travel or
who don’t have the money or don’t happen
to be in the right country um and this
is not a something unique to games I can
recall in in my youth there was a
Rolling Stones album that you could only
get this version at hours or something
which was not a chain that was
my country so it’s like so what am i a
second-class citizen you know and and it
you have to avoid excluding people and
and there was another thing that they
did once in the past this is pre Wizards
again where if you got this many points
in the RPG a you got goodies and you got
those points by playing in tournaments
at conventions and it was like I get
that you want to reward the people who
go to all the conventions but you know
some of the rest of us have jobs over
kids and we can’t afford and so what
you’re basically saying is you people
don’t matter or you people are lesser in
some way and that’s always a pitfall and
this is not like Eddy discovered this
marketing people will tell you this I
mean this is common thing um so as long
as that is avoided um there are touches
of it on now for instance the the dragon
+ the reincarnation I can read it online
some things don’t work for me and they
say oh you’ve got the wrong operating
system or you got there and I think I
have a house full of 16 computers
running every flavor of Windows back to
3 and up through 10 with the latest
releases and I’ve got all these Mac’s
over here and some of these features
don’t work on any of my computers what
is going along why and and so and then I
think and then I think myself so that is
a flaw something lost because you are
you were disappointing your consumer
some consumer in some way and I would
hate for that to happen but aside from
that I think it it is they are doing
everything right and they have somehow
captured the magic of be again in the
right place at the right time and
everything culturally with the streaming
with stranger things everything seems to
be Oh Dee Dee is cool now and guess what
the thing I told Brian they’d have to
wait for it is so that the gamers are
now owning and running movie studios and
ping directors and being show runners
and being casting
checkers and being actors is has
happened the time you know and and so
now as a D&D fan I’m just saying please
don’t blow it
please don’t blow it please please
please don’t blow it and now I don’t
know how they wouldn’t you know I don’t
know how they will blow it or not blow
it I mean I’m not an expert I’ve just as
a fan I want this to succeed I want this
new golden age to go on forever because
I want more and more cool stuff and by
the way um I think if you were if you
were privy to the sales of magic that
the the sales figures for later releases
individual things are gonna be less
because the market saturated that that
you know I remember seeing some magic
sales numbers but because the Wizards of
the coast is not the focus of my work
right not done a full-on study of them
but I want to say like a magic release
today like when they do a new release it
brings in something like five hundred
million dollars to hell bro they’re just
an obscene amount of money and again TSR
is best year apparently into the Indies
best year ever until last year
apparently was 1996 when it grossed 40
million dollars mm-hmm that was
supposedly their best year ever
according to Jim Ward and it’s just
crazy to me to think that Wizards of the
coast they just put up one release and
it’s ten times
DD’s best year ever attend just oceans
of money beholding through Seattle but
again that is that is one of those you
can’t compare apples to oranges that’s
like true comparing the number of
touchdowns a football player in the NFL
has today with an NFL football player
from 60 years ago when the seasons were
a third the length you know and it’s you
can’t compare um yeah I was I was I
interestingly that one of the things
that well I was told by again an outside
person it was an outside person at a
distributor at a book Expo America that
I was at as a guest of as a TSR author
he said that the realms had
as a product line was 29 million that
year and I believe it was also 1999 and
and I remember thinking oh that’s cool
but I wasn’t sitting I wasn’t sitting
there going so where’s mine I was going
that’s great how wonderful you know this
thing I made up myself is Wow
you know because it doesn’t matter I
mean I I’d love it if we all have free
money piled on us and we could all buy
all the new houses and cars and
everything that would be that utopia to
me um but I don’t I’m not I’m not after
more money from wizards or has fur or
you know that’s not look floats my boat
can I ask you one quick fan chat
question sure what was the what was the
name of your library again um okay I
started work at the Don Mills public
library or the Don Mills regional branch
of the North York Public Library which
is a suburb of Toronto and I worked
there and as a bookmobile page and they
had a rule you couldn’t work where
you’re your spouse worked so the moment
I got together with a co-worker they
transferred me and they transferred me
to flat funded in part branch for three
months and then to Brook banks and I was
at Brook banks branch for almost 20
years until somebody figured out they
had asbestos in the library and they
closed it for three months to take the
asbestos away and shifted me to Fairview
Mall library and then back to Brooke
banks and then when my wife retired on
back in those days the law in Canada was
you had to retire at age 65 and your
employer could ask you to stay a few
months longer past your birthday if it
suited them and in this case they did
but at the end of the year she had to
retire and I realized by then we were
commuting a hundred miles to the library
a hundred miles home every day we were
worrying out a car every two years so if
she quit and I kept working in Toronto I
would be working to pay for the car that
I was endangering
myself driving to every day that’s all
of you do so I retired too and i reaiiy
now work in the Port Hope Public Library
out in Port Hope Ontario part time part
Hope is amazing Port Hope is one of my
favorite places in Ontario because my
wife is from Ottawa and we will commute
from Milwaukee to Ottawa once or twice a
year really and the on route at Port
Hope is the best staffed with the nicest
people in the entire Canadian highway
system in my humble experience cool so I
can highly recommend Port Hope but it’s
fantastic that you’re in Port Hope I
know exactly where that is a lovely
place so it would be most accurate to
say that you worked for the Port Huron
public library system is that right no I
work for the porco public library system
now but hope I worry I worked for the
North York Public Library which has
since been amalgamated into Toronto that
was a political umm the Canadian
equivalent of a state governor shotgun
wedding them together on some time ago
but all the time the realms was being
picked up by TSR and published I was
working at the brook banks public
library the brook banks community banks
yeah and which is why I which is why if
you look in the five shires you will
find a halfling community called banks
so i should say that you were the
librarian at the brook banks community
public library is that right I was not a
librarian I was on okay I was a library
clerk but there were no librarian okay
that branch cuz yeah it was the first
community branch and no community
branches had full-on librarians we had
clerks
although librarians were at our original
branch Don Mills was our regional branch
and I know okay say you were a clerk yes
this is what I do that I want to get it
right you know yeah no Nam and anybody
who doesn’t work for a library system
assumes that everybody who works in a
library who isn’t like a janitor um or
times they know that the kids the
teenagers who shall books are called
pages but everybody they assume
everybody else is a librarian because
they work in the library and of course
if you’re a librarian and you went to
library school and got a library degree
you would beg to differ so you were a
clerk I was a clerk yeah I still am
although I’m cut it’s called something
else now I’m in the information
assistant now okay a reference to you
take yeah whatever again I just don’t I
just don’t want to publish a book and
make a mistake about you yeah it’s
important you know yeah an important guy
I got to get it right oh my goodness and
again like the well the most irritating
question I asked anyone in this whole
process was I asked Margaret Weis what
she served Peter Adkison for dinner in
1997 and Margaret Way says I don’t
remember that like I’m sorry these are
just the things I ask you know I try and
kind of write in a novelistic way so I
like details like that mmm you know so I
apologize if I’m being persnickety but
your name and location I just remember
Jeff Grubb mom fed Peter Atkinson
lobster oh that’s impressive that’s very
impressive so is there anything of yours
that my listeners should go and buy oh
my goodness everything no I don’t know
what the problem is I love writing
everything my babies is or whatever I’m
working on right now I think if you want
to role play in the realms if you can
find copies Forgotten Realms adventures
the hardcover or any of the Volos guides
tend to be really fun and useful um and
yeah I would say that yeah and and I
love everything I’ve worked on some
things were completely gonzo like when
Jeff Grubb started spell jammer and
asked me to write lost ships and and the
the far-out physics he came up with it
was just so much fun the manual the
planes which I said like eight
iterations now I think and all the years
is because we get together in
restaurants and we discuss things and
then we go to dinner at his house
afterwards
and we talked about it and for me that’s
the fun part of it the brainstorming and
coming up with crazy things Wow
well I also take you and Jeff grab out
for dinner sometime and record it that
would be quick oh well that would be
cool
yes this was fun my pleasure great and
thank you so much you have a great night
sir you can too bye bye bye hi and I
want to say thanks to Ed Greenwood so
much for his time and answering all my
questions if you would like what you’ve
heard you can hear more of us at plot
points pod comm we have over a hundred
and fifty podcast episodes there for
your enjoyment and perusal if you want
to support us go to patreon if you back
is that the $2 per episode level you
will get access to the chapter of my
book about TSR west which was the
attempt by TSR to break into the comic
book game in the early 1990s if you want
to read more of my work go to drive
through RPG there you can pick up
encounter Theory my book on role-playing
game Adventure design theory it tells
you how to use less prep time to have
more fun at the table go there now a lot
of people seem to like it it’s very well
reviewed on the site with that thank you
all so much have a great night and bye
bye
you
[Music]
— Ed Greenwood (@TheEdVerse) April 13, 2020