Does anyone know of a 5e book that covers air/sea combat MOVEMENT!? Ghosts of Saltmarsh.
— Dan Dillon (@Dan_Dillon_1) September 7, 2020
The helms have turning limits (90 degrees).
Stopping distance is getting a bit more chunky than even the Saltmarsh rules go, though.
Speaking for myself only, that level of almost board game granularity isn’t a direction I tend to look for 5e rules.
— Dan Dillon (@Dan_Dillon_1) September 7, 2020
So a ship at full speed can turn 90° in 6 seconds? 🤷♂️
I thought that perhaps I had missed them in ‘GoS’ but I guess not.
Thank you for the info. Yep.
— Dan Dillon (@Dan_Dillon_1) September 7, 2020