@ChrisPerkinsDnD Any tips for balancing encounters where players have already been through a few fights? Like they've had a couple short rests.
— Ryan Lowy (@AJustConspiracy) September 27, 2018
I try not to fret about it, knowing I can rein in the difficulty if things get too hard (by having enemies withdraw or negotiate, for example). #wotcstaff https://t.co/cCyGXdAGmf
— Christopher Pumpkins 🎃 (@ChrisPerkinsDnD) September 27, 2018