@MikeLloyHey man, Arcane Archer feat removed before PHB release. Wondering if rebalance/update planned for future. Love the flavor. yeah, it's a nifty concept. definitely something that would be good to see in the game.
— Mike Mearls (@mikemearls) March 27, 2015
Author: Zoltar
When creating a monster, how should I determine the damage output from an area effect?
@WolfHunter83 I'd ask @wotc_rodneyWhen creating a monster, how should I determine the damage output from an area effect? Should I consider at least 2 hits? that one – he does a lot of our monster system stuff
— Mike Mearls (@mikemearls) March 26, 2015
@WolfHunter83 @mikemearlsHi! When creating a monster, how should I determine the damage output from an area effect? @mikemearls advised me to ask you. It heavily depends on the spell, but usually assume 2.5 targets for anything fireball-size or smaller.
— Rodney Thompson (@wotc_rodney) March 26, 2015
@WolfHunter83Firearms with the “Burst Fire” property should be considered like area effect attacks (2.5 targets)? Thanks for your help!! Probably a reasonable assumption.
— Rodney Thompson (@wotc_rodney) March 26, 2015
Divine Smite Crit on level 1 smite vs fiend, 6d8 or 5d8?
PHB p85 says Divine Smite max 5d8. Crit on level 1 smite vs fiend, 6d8 (2d8 + 1d8 fiend bonus, x2 since crit) or 5d8?
@MathPhDwhoplays a crit would ignore any caps imposed by the special ability. you can pump it up to its max, then let the crit add on
— Mike Mearls (@mikemearls) March 26, 2015
Does the Magic Initiate feat add the 1st level spell to your spell list
@Zarniasdoes the Magic Initiate feat add the 1st level spell to your spell list (or spells known)? Yes, believe it does.
— Mike Mearls (@mikemearls) March 26, 2015
My favorite Dungeons&Dragons edition
“@BrillitteCH: Favorite edition of D&D and why?”
5th Edition … because it's coherent, inviting, imaginative, inclusive, and DM-friendly.
— Christopher Perkins (@ChrisPerkinsDnD) March 21, 2015
Any reason you chose to go for Aerisi instead of one of the others
@CHoffos @CodarusTridon I think the air cult – wings and such, storms, looked most dramatic
— Mike Mearls (@mikemearls) March 26, 2015
Is there any guidelines for awarding xp when players kill some of the monsters in a combat and then flee?
@thiagomarchetti @JeremyECrawfordIs there any guidelines for awarding xp when players kill some of the monsters in a combat and then flee? i'd award XP for only the defeated monsters. If monsters fled, I'd treat them as defeated
— Mike Mearls (@mikemearls) March 26, 2015
How do you handle an absent player? Do you just hand wave it or invent story to explain character absence?
“@Helvrtica: How do you handle an absent player? Do you just hand wave it or invent story to explain character absence?”
Biiiiig hand wave.
— Christopher Perkins (@ChrisPerkinsDnD) March 21, 2015