Should a monster CR be recalculated if players have magic weapons to bypass monster resistance?

Does cover affect saving throws?

I can only dual wield with two weapons with light property?

Can you ready an action to trigger a Dispel Magic?

I imagine in your home game, you hand-waive plenty…

Is Chill Touch intended as a full counter to any creature that has health regeneration?

What is the range for the Monk’s Deflect Missile ability?