Can anyone tell me the pros and cons of using Potions as a bonus action in #dnd 5e 🤔?
I’m not convinced to use this homebrew rule The narrative concern is "it doesn't make sense to spend an action drinking a tiny amount of liquid." I'm sympathetic to that.The mechanical issue is "These are spells in a bottle, sometimes more powerful. Are you okay with turning them into bonus actions?"
— Dan Dillon (@Dan_Dillon_1) September 3, 2020
I have drinking potions as bonus actions if they are yours, standard if using one on another. This is often as there might not be a full time healer, or one at all. I can see how it might be a problem with easy access to tons of potion types, but not a problem in my game world. Definitely many variables change up how it works, and if you have no one readily able to bring healing to bear that can be an okay solution.
Lots of adjusting to taste on… everything really, but this one in particular. 😁
— Dan Dillon (@Dan_Dillon_1) September 3, 2020
Very few potions are instantaneous powerful effects anyways. They usually have a long lasting effect that lasts several rounds if not hours and are more of a buff. Players can just as easily pop a potion of Giant Strength before entering the dragons layer so having it be an action instead of a bonus action doesn’t really effect combat that much. Plus using basically your turn to drink a potion that will heal you for usually less then the amount of damage you will take in a round anyway can really suck the fun out of a tough encounter. I think Alex has the right idea. It’s how I do it in the game I DM.