In Lost Mine of Phandelver, if you kill a wizard do you get their spellbook?

Monster Manual Concept art 3

What’s you thought on a magical bed that teleport you somewhere random?

Why some of the published adventures had maps where North wasn’t pointing up?

We don’t do our show to be a paragon example of perfect D&D

Any tips or ideas for a first time dungeon?

Any tips for single player runs?