@ApocalypticTwitIf a BM milk’s his Giant Pois. Snake’s venom, does the poison retain the + prof damage bonus? That's up to your DM.
— Jeremy Crawford (@JeremyECrawford) November 13, 2015
DnD
Assassination rogue + vorpal sword
@DnDPaladinassassination rogue + vorpal sword = first round insta kill ? is that true or false and why ? A vorpal sword requires you to roll a 20 on the attack roll.
— Jeremy Crawford (@JeremyECrawford) December 4, 2015
Master Mike Mearls: Game Designer, World Builder and The Martian
Master Mike led the creation of Dungeons & Dragons 5th edition, is a visionary guy with lot of ideas and thoughts about Role Play Games.
He love to be a living sandbox with options that expand rules boundaries.
He was the first DnD designer that answered rule questions during 5e playtest via Twitter but in these days Master Mike find Twitter’s character limit a Wall of Force for in-depth conversations.
I’m happy to announce a new Mike Mearls’ Facebook Page that sageadvice.eu will follow :
Happy New Year everyone! Up to this point, I’ve relied on Twitter to communicate with game players and designers out there. However, Twitter’s character limit makes having more in-depth conversations impossible.
I’ve set up this page and transferred my gaming Facebook friends here to create a platform I can use to talk about game design and world building in more depth without irritating my relatives who are, to be honest, Facebook friends with me only to see pictures of my lovely, baby daughter.
I read The Martian over the holiday break and quite enjoyed it. From what I understand, the movie mostly follows the book, so I can recommend either one.
In terms of pulling inspiration from it for RPGs, there’s not a lot in terms of plot or character that offers a direct translation. The fascinating part of the story comes down to how an astronaut stranded on Mars uses science and engineering to survive.
The real takeaway for me is that equipment in an RPG is a lot more fun and interesting when it’s used in non-obvious ways. The Martian is filled with instances of the main character doing something clever to survive or solve a problem. Players love those kind of moments.
As a DM, the key lies in seeding your campaign with gear that’s flexible. If the PCs need to take on a dragon, it’s easy to drop a +3 sword of dragonslaying into a treasure hoard. That’s a fairly linear piece of gear – sword + dragon + stabbing = victory.
Instead, imagine a situation where the PCs find a wand that can transform water into ice. If the dragon lives in a swamp or sea caves, they have a useful tool to take on the dragon but not an auto-win button. They need to be clever with the wand to win.
In my experience, succeeding with the wand is far more memorable, fun, and challenging for players than using the sword. The next time you’re stocking a treasure in your game, give a thought to including or inventing an item that presents more questions than answers for the characters.
Sage Advice personal life
@JeremyECrawford When you're not adjudicating nerd protocols, what do you rule on in your personal life?
— Pravin Lal (@BrotherLal) November 4, 2015
In my personal life, I'm happiest when rulings are unnecessary. If I must make one, I try to be gentle about it! https://t.co/iMv1lWSPkL
— Jeremy Crawford (@JeremyECrawford) November 13, 2015
Voice of the Chain Master
@mikemearls @Gregtito does Voice of the Chain Master mean you are no longer blind or deaf when perceiving through your familiar?
— Garrett Phillips (@GarrettKP) November 26, 2015
Voice of the Chain Master doesn't stop a blinded/deafened warlock from using the familiar's senses. #DnD https://t.co/dgm5rIQSAA
— Jeremy Crawford (@JeremyECrawford) November 28, 2015
Is Bardic Inspiration magical?
@JeremyECrawford in a “no magic” pitfight, would bardic inspiration from cheering from the crowd be magical and draw magical attention?
— The Lich DM (@ScottManwell) November 19, 2015
Bardic Inspiration isn’t magical, unless a DM rules otherwise. #DnD https://t.co/eFiqETbeiU
— Jeremy Crawford (@JeremyECrawford) December 4, 2015
Does Thunderwave hit the 8 adjacent squares or 3×3 squares in front of the caster?
@chrisperkinsDnD we need a ruling. Does Thunderwave hit the 8 adjacent sqs or 3×3 sqs in front of the caster?
— Alan Drake (@vsdrake20) October 21, 2015
The caster is on the edge or corner of a 3 x 3 sq area. https://t.co/4ZvU2jH5Ht
— Christopher Perkins (@ChrisPerkinsDnD) October 23, 2015
Can a bound druid simply shapeshift to get out?
@JeremyECrawford can a bound/gagged druid simply shapeshift to get out? Hard to capture someone who can turn into a mouse at will
— Chris Martin (@CMSLOPOrion) November 19, 2015
Transforming into a different size can be an effective means of escape, depending on the bonds or confinement. #DnD https://t.co/MAgJkTbeqA
— Jeremy Crawford (@JeremyECrawford) December 4, 2015