tired: per long rest
wired: per sessioncuts the inevitable debate of "Should we rest? I don't need to rest. I could rest. Or not. Do you need to rest?"
also try "per encounter" vs "per short rest"
— Six Hit Points (@sixhitpoints) June 11, 2021
You’re just making me miss 4e again with “per encounter”Debates about whether to rest just bring the game to a screeching halt in my experience. "Wow we just finished a thrilling and suspenseful combat! We are the victors! We have the momentum! Now let's… argue about something that adds zero narrative value to the game."
— Six Hit Points (@sixhitpoints) June 11, 2021
So like… Yeah, I played a whole campaign in 4e. There are plenty of great design choices in there, buried underneath some terrible math that regularly gave monsters 300 hit points.
— Six Hit Points (@sixhitpoints) June 11, 2021