Random #dnd5e question –
Do powerful NPC priests in your games have Divine Intervention to the mirror PC feature, or do you use stat blocks as-written?
I’d love to hear cool stories about the Divine Intervention feature from your games!
(Yes, I’m caught up on Critical Role.) In a climactic battle where our side consisted of an uncomfortably large number of newly re-arisen vampires, the enemy used Control Weather to clear the sun-blocking clouds the vamp lord conjured.
Our War cleric used DI to cancel the spell and shroud the battle in fog.
— Dan Dillon (@Dan_Dillon_1) June 29, 2021
Beautiful!
also I have questions, like “are we the baddies?” Short answer, no. Repelling an invading force. The vampires were part of a knightly order that enforced oaths and punished oath breakers. Led by a vampire who was cursed with vampirism for breaking a sacred oath and betraying his own family, seeking to atone.
— Dan Dillon (@Dan_Dillon_1) June 29, 2021
The “Chalice of Sul” were the setting’s Oath of Vengeance paladin order (but also had other members, such as our War cleric).
Each paladin oath had a specific order in this game.
— Dan Dillon (@Dan_Dillon_1) June 29, 2021
The linkage of classes to setting in this game was just gorgeous. My buddy Schuyler killed it.
Warlocks were mostly tied to hag covens that carved up the country into territories they ruled layered atop (or beneath, depending on how you look at it) the humanoid populations.
— Dan Dillon (@Dan_Dillon_1) June 29, 2021