@matthewmercer Do u ever let players have input on what happens in the game narrative. For instance, "Hey, I'm gonna have a talk with my patron God and ask …", just so u can prepare. Or do u have to wing it every time?
— Ernie (@thetireguru) August 24, 2019
Outside of the odd character direction/class shift, not really. We kinda follow it in the game as it happens. However, like with recent events of a warlock with a broken pact, we chatted on possible paths to be taken forward, and I let them decide through preference and action. https://t.co/tjHmFCyEJi
— Matthew Mercer (@matthewmercer) August 24, 2019