@ChrisPerkinsDnD @jvcparry you could make a case on a crossbow an than place a flask with some explosive in it. Would work as a improvised rocketlauncher
— Sirion Bloodmoon (@SirionBloodmoon) April 22, 2017
@jvcparry @SirionBloodmoon @ChrisPerkinsDnDTake a look at what @TheEdVerse suggested with the mangonel! I imagine alchemist’s fire is involved somewhere… 1/2) Heh. Not needed. Because: you need sails up to move in a naval battle, and unless you have magic to prevent sails burning away, a . . .
— Ed Greenwood (@TheEdVerse) April 23, 2017
@jvcparry @SirionBloodmoon @ChrisPerkinsDnD 2/2) . . . volley of oil pots into your sails can leave you adrift at sea, no matter how the fight turns out. So: close fast, and board.
— Ed Greenwood (@TheEdVerse) April 23, 2017
@jvcparry @SirionBloodmoon @ChrisPerkinsDnD P.S. DON'T ram, because if your ship is crippled in the fray, you may need to seize your foe's, and sail it away…
— Ed Greenwood (@TheEdVerse) April 23, 2017