#dnd tip for DMs: everything you make for your campaign – deities, towns, NPCs, monsters, etc. – is a potential bond, enemy, ally, or backstory for one or more of your players' characters. Put those creations to work in multiple ways.
— Shawn Merwin @ PAXU (almost) (@shawnmerwin) October 1, 2018
This is a key to the spiral development of campaigns. Start at the center with the characters and spiral out building the world from their drives, backgrounds, and attention. #dnd https://t.co/Cf2q3xtbje
— SlyFlourish (@SlyFlourish) October 1, 2018