@mikemearls How should I get started on writing my first adventure module for the DMs guild?
— Tristan Johnson (@TristanPEJ) June 18, 2018
A few things:
1. Run published adventures to get a sense of what works and doesn’t.
2. Start small. A single encounter can be enough.
3. Try assuming combat is always optional.
4. Try to do at least one thing per adventure that no one has seen before. https://t.co/pWWRVCzjnN— Mike Mearls (@mikemearls) June 18, 2018
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