Hmm. While I admit the last version of the Genie warlock was a little awkward, as a rule I’ve removed “time out” spells and abilities from my games, as they reduce or even eliminate tension from adventuring (dungeoneering should be a risky venture even while resting). Reduce, potentially, but the bottle is still sitting there and is destructible, so Tiny Hut it is not.
— Dan Dillon (@Dan_Dillon_1) May 12, 2020