7 of my family have asked to play #familydnd. 6 have never played. This is awesome, but how do I DM for such a massive group!? I originally wanted to run LMoP, but with 7 players? Yikes. Any advice? @ChrisPerkinsDnD @mikemearls @JeremyECrawford #dnd
— Kyle Q (@telamoniades) June 28, 2018
I often DM for 7 players. Some tips:
Skip fights with little story relevance.
Make sure each character gets at least one special moment of action, description, or humor per session.
Let the characters chat. Listen. They’ll come up with great story ideas. Use those ideas. #DnD https://t.co/VfWfntjsU8
— Jeremy Crawford (@JeremyECrawford) June 28, 2018
How do you skip fights with little story relevance but keep the 4 to 6 encounters per day? It's my biggest problem to balance the short rests classes.
— Ed, Edd n Eddy (@eddmafra) June 28, 2018
D&D doesn’t require a certain number of encounters per day.
The “Dungeon Master’s Guide” gives the number of encounters a typical group can face before tuckering out.
There’s no minimum. #DnD https://t.co/b3dvHyyrFD
— Jeremy Crawford (@JeremyECrawford) June 28, 2018
I think what he's saying Jeremy, is how do you keep the combat challenging when you are skipping fights meant to "burn resources" for classes that only require a short rest to regain something.
— Jason Lamb (@jas0n_35) June 28, 2018
DMs, modify encounters on the fly to increase immersion and fun.
As DM, I love it when the player characters haven't burned any of their resources. That means I'm even more likely to throw a hard/deadly encounter at them and watch the sparks fly! #DnD https://t.co/RXrqeUBwY7
— Jeremy Crawford (@JeremyECrawford) June 28, 2018
Couldn’t have said it better myself. <3 https://t.co/XW4V5pRUWu
— Matthew Mercer (@matthewmercer) June 28, 2018