@JeremyECrawford if a creature is under the fear spell (must use action to dash) but in the aura of conquest (reduces speed to 0) do they waste there action to dash with 0 speed or at that point can they use there action as normal? Thank you for any advice
— Arron Acquaviva (@Egore27) August 1, 2018
If you're under the effect of the fear spell yet have nowhere to move, you can use your action as you like. (That's what "unless there is nowhere to move" is getting at in the spell's text.) #DnD https://t.co/7QGYwp63XX
— Jeremy Crawford (@JeremyECrawford) August 1, 2018
So, the Aura of Conquest all Conquest Paladins get at level 7 will counteract the Fear spell they get added to their spell list at level 9 for being a Conquest Paladin? The fear spell imposes the frightened condition on you. You suffer that condition's effects whether or not you have a place to flee.
— Jeremy Crawford (@JeremyECrawford) August 1, 2018
But they already have a channel divinity that applies frightened? The Fear spell is supposed to do Frightened + they try and run. At level 18 when their aura extends to 30 feet they literally can’t make a target run from them with the Fear spell granted by their archetype.A paladin has more spell slots than Channel Divinity uses.
Don't want your Aura of Conquest to affect a creature you've frightened? Walk away. Once you're far enough away, they'll stop being paralyzed by fear and start fleeing because of it.
— Jeremy Crawford (@JeremyECrawford) August 1, 2018
I guess, it just seems like weird anti-synergy within an archetype. It's working as intended. You're meant to have that choice: paralyze them with fear or cause them to flee because of it.
— Jeremy Crawford (@JeremyECrawford) August 1, 2018
If a monster engages my Bard and I hit it with Fear on the next turn they will run away and I’ll be able to take an opportunity attack. If a conquest Paladin gets engaged and fears the monster they have to walk away from it for it to run away and suffer an opportunity attack. Different classes intentionally work differently. Please choose the one that gives you the fun you want. For example, if you don't want people quaking in their boots next to you, I don't recommend playing a conquest paladin.
— Jeremy Crawford (@JeremyECrawford) August 1, 2018