if I can’t use heavy weapons as kensei weapons, how am I supposed to have my cool Naginata (Glaive) monk?If naginata use is your priority, I recommend playing a fighter.
— Jeremy Crawford (@JeremyECrawford) October 18, 2017
if I can’t use heavy weapons as kensei weapons, how am I supposed to have my cool Naginata (Glaive) monk?If naginata use is your priority, I recommend playing a fighter.
— Jeremy Crawford (@JeremyECrawford) October 18, 2017
Both Battlemaster and samurai are good, and you could add mobile feat, and polearm master.
Or just ask your DM and see if they’ll make an exception. I would for my players.
If you want the weapon make it flavour. Have a bowstaff use its stats and call it what ever you want for rollplay. It dosnt matter how you describe a weapon as long as its stats are unchanged.
If you arguments is still just for heavy weapon then its more you want a stat advantage not cool rollplay option
It’s unfortunate that the realities of the game mechanics as written work against the thematics of the character concept.
“Just play a Fighter” isn’t an acceptable answer – it is telling you to play a different kind of character and playstyle than the one you actually want to play. Fighters do not fulfill the same power fantasy and character style that Monks do – nor do they have the same playstyle
It’s like someone asking if they can get a cheeseburger with no pickles, and being told if they don’t like pickles they should order a burrito instead. You wouldn’t tolerate such insulting and condescending comments from a restaurant worker, so why does Jeremy Crawford think it’s acceptable when he does it?