Question about the afterlife: upon death, your soul goes to the fugue plane and awaits a godly servant to get you. If you’re faithless or unfaithful, you get turned to wall mortar. Is that it? Could a soul escape the fugue, or bargain with a higher power from there? Yes, a soul could, because I recall TSR folks of the time saying so on a GenCon panel (the Faithless, the Fugure Plain, and all of that were TSR creations added on to my original Realms).#Realmslore
— Ed Greenwood (@TheEdVerse) May 30, 2019
At my home table, no PC (as opposed to NPC party members) has ever died permanently (the few who've died have been raised).Once more, thank you kind sage! Any hint at what might have happened at your home table for souls moving on? They do more intrigue and honest jobs and mercantile trade than swordswinging and spellhurling. And took over 20 years of real time to get to 9th level.
— Ed Greenwood (@TheEdVerse) May 30, 2019
I wonder if Kelemvor was also a TSR addition? I might experiment with excising the TSR-added stuff from the death cycle at my table, since the whole idea of the Wall and the Faithless never sat well with me at all, but I do find Kelemvor interesting and would prefer if we was still around.