I’m curious about the reasons for the changes to the minotaur. I get removing the seafaring stuff to make it more generic. Was the rest feeling too overpowered? Why remove the options on the ASI? Believe it was driven by playtest feedback – we archive it all!
— Mike Mearls (@mikemearls) May 14, 2018
interesting UA, how come you’ve moved away from Horns/Hooves being used for unarmed strikes, whereas Lizardfolk Bite and Tabaxi Cat’s Claws are? Jeremy did the refinement pass, but for myself I see natural weapons as either effective out of the gate and not usable with unarmed strikes, or lower damage but combo with monk. Depends on feel you want.
— Mike Mearls (@mikemearls) May 14, 2018