I’m thinking about starting a Planeswalking D&D campaign based off of your Plane Shift articles about Zendikar, Innistrad etc. Do you have any advice on running such a game? 1) Give PCs a strong reason to go to specific planes. 2) Planeswalker enemies are good. 3) Brace yourself to be surprised. 4) Tell your players not to be jerks and go off to random planes. 5) Have fun! #dnd #mtg #wotcstaff
— James Wyatt (@aquelajames) April 15, 2018