#dungeoncraft design tip: Inexperienced #dnd designers often develop compelling backstories for their adventures, but fail to provide the mechanisms that ensure the players will fully uncover that backstory.
— WinningerR (@WinningerR) January 27, 2021
If Princess Aurel hires a notorious thief to steal an heirloom she uses to blackmail a hag into cursing her sister, Queen Naar, whom Aurel has despised since childhood because Naar resembles their deceased mother, earning their father’s favor . . . Make sure the players learn *all* of that by the adventure’s end.
— WinningerR (@WinningerR) January 27, 2021