@ChrisPerkinsDnD Is it possible to run a mute spellcaster?
— Daniel Goldberg (@Bear_Jew67) March 13, 2017
@ChrisPerkinsDnD Is it possible to run a mute spellcaster?
— Daniel Goldberg (@Bear_Jew67) March 13, 2017
@ChrisPerkinsDnD How would I go about circumventing that problem? Any thoughts?
— Daniel Goldberg (@Bear_Jew67) March 13, 2017
When I play a character with a disability, I want it to be real and meaningful. I'd choose spells without verbal components. #WOTCstaff https://t.co/XkLh6uo8u6
— Christopher Perkins (@ChrisPerkinsDnD) March 13, 2017
. @ChrisPerkinsDnD is sign language verbal or somatic?
— Swordnut Radio 🗡 (@SwordnutRadio) March 13, 2017
Neither. Sign language is non-verbal, and the somatic gestures for spells would not be considered a language. #WOTCstaff https://t.co/JlyhntdoBk
— Christopher Perkins (@ChrisPerkinsDnD) March 13, 2017
If you want to get around it, you could devise a feat or work with you DM to remove the verbal prerequisite from certain spells. #WOTCstaff https://t.co/XkLh6uo8u6
— Christopher Perkins (@ChrisPerkinsDnD) March 13, 2017
@ChrisPerkinsDnD So, your choice is to from 17 spells in amongst all classes and levels.
— Daniel Mulhall (@demulhall) March 13, 2017
Yes. I've never been afraid of a challenge. #WOTCstaff https://t.co/DTZtrErmiZ
— Christopher Perkins (@ChrisPerkinsDnD) March 13, 2017
@ChrisPerkinsDnD sorcerers can get around the Verbal requirements with Sorcery Points. A limited resource, but very useful.
— Chris Gores (@Elf_ShotTheFood) March 13, 2017
Indeed. 👍 #WOTCstaff https://t.co/ShD19f6OG7
— Christopher Perkins (@ChrisPerkinsDnD) March 13, 2017
@ChrisPerkinsDnD I mean, the alternative is 'Ignore the verbal restriction' entirely and let it be a flavor thing, which–okay, I guess?
— Evan Schlachter (@EvdorTheMighty) March 13, 2017
The "non-disability disability" is always an option for players who don't want any significant in-game penalties or drawbacks. #WOTCstaff https://t.co/6nC5KTRbBX
— Christopher Perkins (@ChrisPerkinsDnD) March 13, 2017
The "non-disability disability" is always an option for players who don't want any significant in-game penalties or drawbacks. #WOTCstaff https://t.co/6nC5KTRbBX
— Christopher Perkins (@ChrisPerkinsDnD) March 13, 2017
Wrong. Verbal entails "the chanting of mystic words," and you can't cast spells with verbal components while gagged. (PH 203) #WOTCstaff https://t.co/7JHBsS9zUu
— Christopher Perkins (@ChrisPerkinsDnD) March 13, 2017
@ChrisPerkinsDnD that's just called being Daredevil(2003), sure he was "blind" but not really.
— Jake Patterson (@RealPatterson50) March 13, 2017
@ChrisPerkinsDnD hence why it pays to have Silent Spell as a metamagic 😈
— DM Zimm (@LukeDZimm) March 13, 2017
Yes! #WOTCstaff https://t.co/wa2VYXq08b
— Christopher Perkins (@ChrisPerkinsDnD) March 13, 2017