I think the solution is to increase the HP slightly and increase damage output but I have no idea how to even begin balancing it so that I dont make it unfair for my players.
Love the show guys 🙂 Is there any chance you guys could do a video on how @matthewmercer adapts stats of creatures for encounters for us newer DMs please? 🙂
Ive started modifying HP but I feel as though I’ve gone too far and they feel like a grind? I think the solution is to increase the HP slightly and increase damage output but I have no idea how to even begin balancing it so that I dont make it unfair for my players.
Love the show guys 🙂
— Chris Travis (@CtShevvie86) August 12, 2018
You’re on the right track! It takes a little experience and finesse, but the mild HP bump and damage increase is the basis of better balancing while avoiding the slog
— Matthew Mercer (@matthewmercer) August 12, 2018