Alas, and alack
The monsters are back
And amid all the dying moans
Stand the wizards’ gravestones
No heroes left to stop the beasts this time
So become one right now, or we’ll be dead before bedtime— Ed Greenwood (@TheEdVerse) September 6, 2020
1)
Beings who rest on blueglow moss (a magical plant that can’t survive outside of a mythal, and can’t be created without the spells that create a mythal) are healed for 1d4 points of damage every hour.2)
After 6 hours of continuous contact with blueglow moss, all diseases on resting beings are cured, and the beings gain (at will) the use of darkvision, levitate, detect poison, detect evil, detect magic, know alignment, and…#Realmslore— Ed Greenwood (@TheEdVerse) September 7, 2020
3)
…a +2 resistance bonus vs. petrification and polymorph. After 12 continous hours of rest on blueglow moss, a creature is affected as if by a regenerate spell.#Realmslore— Ed Greenwood (@TheEdVerse) September 7, 2020
how long does the darkvision ability last? Indefinitely, within the mythal. When beings venture outside the mythal, the ability fades rapidly (within 1 hour per character level).#Realmslore
— Ed Greenwood (@TheEdVerse) September 7, 2020