It's not the level of the spell, it's Acererak's ability to cast 1st-3rd spells as legendary actions that makes them powerful. #dnd https://t.co/nIFa4tbA6S
— SlyFlourish (@SlyFlourish) September 9, 2017
It's safe to assume that Acererak knows pretty much every spell. As the MM says, you can swap out spells you don't like. #WOTCstaff https://t.co/fiAXlRKiTK
— Christopher Perkins (@ChrisPerkinsDnD) September 9, 2017
All joking aside, I was really wondering if I missed some reason Acererak has "knock" and "arcane lock" memorized as at-wills. #dnd
— SlyFlourish (@SlyFlourish) September 9, 2017
He uses arcane lock to cut off the adventurers' escape routes. He uses knock to unzip their flies. #wotcstaff https://t.co/nV0LrQ2CwE
— Christopher Perkins (@ChrisPerkinsDnD) September 9, 2017
"Be Prepaaaaaared!"
— Matthew Mercer (@matthewmercer) September 9, 2017
Likely so that he can easily open the door, get on the floor, and walk the dinosaur. #Chult
— Erik Jensen (@daydreamtiger1) September 9, 2017
Nice. https://t.co/MYv4ufQC39
— Christopher Perkins (@ChrisPerkinsDnD) September 9, 2017