Living campaigns that support #rpg are often written for one audience and under a strict set of parameters. Published campaigns are meant for a different audience, written under different parameters. Converting one to the other often takes a lot of work. What @Modiphius did (under @scribe_ineti and his team) by taken content from the #startrek Adventures Living campaign and making it a sourcebook was a great deal of work, but it led to an amazing product that I would love to run or play in.
— Shawn Merwin (@shawnmerwin) November 6, 2021
I wish some of the #dnd Living campaigns I've helped with would do this, but I understand how much work and time go into it. If you want to see a great product, though, check this one out: https://t.co/UsKbTcqKZk
— Shawn Merwin (@shawnmerwin) November 6, 2021
I haven’t heard the term “living campaign” before. What is that? Think published adventures, but done one "section" at a time. The results of player actions for each section are collected by the designers, and they inform the creation of the next section of the adventure. A majority of the players spared the dragon rather than slaying it?
— Shawn Merwin (@shawnmerwin) November 6, 2021
The dragon lives and could appear in later adventures. Also, characters’ larger actions–like building a temple in the city with their earnings–changes the world itself. It's a subset of an Organized Play campaign, that takes much, much more logistical work.
— Shawn Merwin (@shawnmerwin) November 6, 2021