Mystra prepared for the Spellplague as her predecessor did for the time of Troubles: by trying to keep the Weave as stable and present as possible (and her survival/comeback as likely as possible, for she IS the Weave) by vesting more of her divine power in a wider array of…
— Ed Greenwood (@TheEdVerse) June 22, 2018
…mortals than usual. So she had her Chosen, and many others (yes, including Volo; that's one of the reasons he's survived some of his scrapes!) who were "unofficial, almost" Chosen. Manshoon briefly held as much Weave-power as a Chosen, and in the SofS trilogy, Mystra offers…
— Ed Greenwood (@TheEdVerse) June 22, 2018
…him the status of a Chosen–and he refuses it. so that's how he has the silver fire, which is (like spellfire) energy drawn directly from the Weave without incantation ("spellcasting"). Spellfire = raw energy, silver fire = far more precise/controlled energy(firehose vs laser)
— Ed Greenwood (@TheEdVerse) June 22, 2018
Bingo. Mystra prefers to "play" the system rather than brawling toe-to-toe with other deities. As she knows any fight does too much damage to the world to be worth it, even for the victor.
— Ed Greenwood (@TheEdVerse) June 22, 2018
Heh. Template stats are up to the great designers at Wizards. I'm always inclined to make them too powerful. One note, if doing your own: post-Sundering, the gods are all more "remote," and their Chosen and other servitors less powerful, than before.
— Ed Greenwood (@TheEdVerse) June 22, 2018
Sure, and therefore, more playable by the gamers. I like the idea all the decisions and the action go to the “regular” folk, this gives a sense of responsibility, and the player can feel the setting evolving with their help. YES. That's always been my punning clan.
— Ed Greenwood (@TheEdVerse) June 22, 2018