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How much work do you do in between sessions preparing your players for the following sessions. Do you prepare them less than you did for Campaign 1? I’ve been devouring campaign 1 about 12-16 hours every day for a few weeks now, and it seems like you aided them. None! We don’t talk about future story elements much between sessions unless the player is asking for clarification on something current, or is asking about potential paths their character is contemplating. We enjoy the mystery and excitement of not knowing what’s going to happen
— Matthew Mercer (@matthewmercer) January 30, 2020
Its all good! I don't prepare them for any narrative elements. If they ask about possible paths (like Vax talking about his deal with the Raven queen), I might mention the loose possibilities and leave the choice up to him. Travis will even jokingly ask questions to slip me up.
— Matthew Mercer (@matthewmercer) January 30, 2020
If the players are looking to multiclass down the road, they might mention that intent to me & I can try to lean narrative opportunities into the game to help tie their intent to what’s happening. Sometimes I hint at multiclass opportunities within the story, & its up to them. It's much of the standard "Player/DM" musing and conversations that happens between sessions, but I am adamant about keeping the future of the story a mystery, both for the sake of our fun, and because their choices can change it all at the drop of a hat. 🙂
— Matthew Mercer (@matthewmercer) January 30, 2020