something even when I think about the
archivist that appears in UA I realized
there is no psionic energy you know
damage causing contra and now we have
one so there is but it’s vicious mockery
oh that’s right and very yeah very tied
to specific class yes and and so we for
a while have been wanting to add to the
game a versatile psionic themed cantrip
precisely because the only other one we
really have in the game is vicious
mockery and that is so specific in its
flavor yeah you don’t necessarily
imagine the you know the person touched
by some great old ones yeah to be
mocking everybody
perfect for bards and so we wanted to
create this cantrip which you could
easily see someone like the archivist
and many of our other classes using and
for now in the unearthed Arcana the
cantrip is on the sorcerer warlock and
wizard spell lists so those three
classes at least in play tests have
access to it and I’m looking forward to
seeing what people think of it we also
are exploring something different with
this can drip in that it it has a a
little sort of self interaction yeah
where we made it so that given the theme
we’re imagining you’re almost like
driving a psychic spike into your
targets head very visceral yes no than
that and that was how I described it as
when when we were working on it and I I
said I would like us to go in this
direction with it
that was the visceral image that I gave
that this should be a canned trip where
you feel good using it round after round
because there are some spellcasters who
like to do that right it also is a nice
setup for some other spells where you
know you could use it one round and then
benefit from
deduction you just gave to your target
saving throw on the next round if you’re
a sorcerer you might be able to benefit
from it on the same round right because
of quicken spell that’s something we’re
gonna have to look at in playtesting and
also in final game development if people
like this cantrip enough for it to move
along in our process it might be a
little too good it might be just right
we’ll find out yeah it feels dangerous
so as I’m reading it right now you hit
some with this and then their next
intelligent saving throw is reduced by
1/2 for their next saving throw of any
kind is reduced by one day for right
yeah mean stuff for a canter so yeah one
d6 and then yeah you’re hurting you’re
not a disadvantage
not a disadvantage yeah but it’s like
evil guidance 1.d4 now if they don’t
have a saving throw to make after that
it doesn’t matter but again we made the
duration of the can trips effect so that
the spell caster could then basically
harvest that benefit on the next round
or in the same round if they’re a
sorcerer
it is the creepiest can’t trip sense
eldritch blast in my opinion because
yeah like really smart
good this has such built-in utility yeah
right and but you are you know you’re
not dealing a tremendous amount of
damage but you are thinking tactically
yeah and that’s why I enjoy about that
spell oh yeah yeah just be glad in its
initial draft it did 1 d-10 which of
course is way too much depth knocking it
down right we’ll see it might need to go
down to a d4 oh but it will still be
juicy if it’s a dpp-4 still be all do is
drive that psychic spike into your
targets skull
you