You’re starting a new D&D 5e campaign, the only requirement is your character has to be a multiclass of 3 classes. What are you building? Assume starting level 3-6.
— Titanomachy RPG | #CaltropCore Out NOW (@titanomachyRPG) August 22, 2021
Fighter 2, warlock (Fiend, blade) 3, cleric (War) 1
Orc warlord who died in battle and was returned to life by a fiendish presence that feeds on the victories of his family/band, and makes him a direct conduit for the lives he takes. #dnd Oh that's badass
— angrynerdgirl (@Miss_Jess03) August 22, 2021
Concept that’s been kicking around in my head since shortly after 5e came out (added cleric for the rules of the game, otherwise it’s fighter 2 then all warlock).
— Dan Dillon (@Dan_Dillon_1) August 22, 2021
The only multiclass character I’ve ever played was for an all lycanthropes one-shot. I was a gnome who had a vision of her goddess as a giant bear, and the “goddess” was like “this is my true form, now pray to me in this name.” Ended up a werebear Nature Cleric 2, Fey Warlock 14. I find multiclass particularly unappealing most of the time, this character rose out of an experiment to do a specific style of warlock (heavy armor/Pact of the Blade) that's difficult to do with feats alone. Starting with fighter 1 makes it reasonable viable.
— Dan Dillon (@Dan_Dillon_1) August 22, 2021
To be fair I tend to think "campaigns go to 20th level" as the default, and I recognize I am a tiny minority in that mindset and experience for most of my D&D life. Delaying awesome features (notably ASI) and losing top level features entirely is a big ol' yuck face for me.
— Dan Dillon (@Dan_Dillon_1) August 22, 2021