A game effect deprives you of a feature, such as damage immunity, only if the deprivation is explicit in the effect or in another rule. #DnD https://t.co/Qnfq0bhKXr
— Jeremy Crawford (@JeremyECrawford) February 16, 2017
Here's a simpler way of saying the same thing: one effect doesn't turn off another unless a rule says it does. #DnD https://t.co/KkYvDetqhG
— Jeremy Crawford (@JeremyECrawford) February 16, 2017