@CheridanTGSCan a familiar use the Help action to grant advantage on an attack? It can!
— Jeremy Crawford (@JeremyECrawford) November 12, 2015


When the Stunned condition says Saving Throws, does that also count to resist grapple?
@JeremyECrawford When the Stunned condition says Saving Throws, does that also count towards ability checks such as to resist grapple?
— James Patrick (@SsinssrinnDM) August 2, 2016
Something that applies to saving throws affects ability checks only if it says so. Saves & checks are different #DnD https://t.co/1IwwMNnHCu
— Jeremy Crawford (@JeremyECrawford) August 2, 2016

Death saves, rolling a 1 is 2 failures, but if I have Bless…
@JeremyECrawford for death saves, rolling a 1 is 2 failures, but if I have Bless I can only roll a minimum of 2, this prevents 2 failures?
— Jeremy Graten (@JeremyGraten) October 13, 2016
Death Saving Throws: you suffer two failures if you roll a 1 on the d20 (see PH, 197). Modifiers to the roll don't matter here. #DnD https://t.co/4bP0jwxgct
— Jeremy Crawford (@JeremyECrawford) October 13, 2016

Could a monk grapple an enemy and then move that enemy up a wall?
@JeremyECrawford Could a 9th level monk grapple an enemy, and then use unarmored movement to move that enemy up a wall? Perhaps dropping it?
— James Burling (@jtburling) June 27, 2016
The rule on moving a grappled creature (PH, 195) works with movement of any sort. #DnD https://t.co/Wmx6bLBpHK
— Jeremy Crawford (@JeremyECrawford) July 21, 2016

Can you cast area of effect spells so they effect an area 1 or 2 squares off the ground?
@JeremyECrawford Can you cast AOE spells (IE fog cloud) so they effect an area 1 or 2 squares off the ground (IE to confound flying NPCs)?
— Jeramy M. Pappas (@JMPappa) August 25, 2016
An area spell tells you if it must target an area on the ground or if it has some other targeting limitation. #DnD https://t.co/PLMzDnhDc0
— Jeremy Crawford (@JeremyECrawford) August 25, 2016

What exactly can I do with the Fast Hands feature?
@JeremyECrawford What exactly can I do with the Dexterity (Sleight of Hands) check granted by the Rogue/Fast Hands feature?
— Leonardo Raele (@LeonardoRaele) October 26, 2016
See the "Using Each Ability" section in the Player's Handbook (p. 175–9) for what Sleight of Hand and other skills can do. #DnD https://t.co/fFNIayRTNs
— Jeremy Crawford (@JeremyECrawford) October 26, 2016

If I Dispel Magic one of many creations from a ‘Conjure ?
@JeremyECrawford If I Dispel Magic one of many creations from a 'Conjure ???' Spell, does the entire spell end, or just that one creature?
— Airatome118 (@Airatome) November 15, 2016
If you cast dispel magic on a creature, the spell affects only that creature. If you cast it on an object, it affects only that object. #DnD https://t.co/PLmvn2JDi6
— Jeremy Crawford (@JeremyECrawford) November 15, 2016

I’ve heard that creatures from the Bag of Tricks…
@JeremyECrawford I've heard that creatures from the Bag of Tricks lasts for 10 minutes or until the next day. Could you clarify for me plz?
— Hollesea (@Hollesea) November 1, 2016
Bag of tricks—the DMG errata clarifies the duration of this magic item: https://t.co/7cBE3UUIDe #DnD https://t.co/EZMejG44Ll
— Jeremy Crawford (@JeremyECrawford) November 1, 2016