Mimic Colony
D&D adventure Tasha's Cauldron of Everything.
AD: Kate Irwin#DnD #illustration #TashasCauldronofEverything #mimic pic.twitter.com/UdEww9rP24— Sam Keiser (@samkeiser) November 18, 2020
Mimic Colony
D&D adventure Tasha's Cauldron of Everything.
AD: Kate Irwin#DnD #illustration #TashasCauldronofEverything #mimic pic.twitter.com/UdEww9rP24— Sam Keiser (@samkeiser) November 18, 2020
DragonSkullThe Spoopy GMSkullDragon @TheNervousGM
Follow up question to the one before about spellscarred, @TheEdVerse: Are there still active pockets of spellplague in the Realms, either on the surface or in the Underdark? Oh, yes. Rare, and fading in intensity, but they exist. Some reckless (insane?) spellcasters have even tried to harness them, thus far (thankfully) unsuccessfully. I hope.#Realmslore— Ed Greenwood (@TheEdVerse) October 3, 2020
Glimpse: the complete first draft manuscripts for both book 1 & 2 of our upcoming Dragonlance Classic novel series. A good start… pic.twitter.com/sGU0RwcvuT
— Tracy Hickman (@trhickman) January 28, 2021
I have a question about the Dungeon of Swords. I looked at Candlekeep for some info and The Hooded One mentioned that most of it is NDA’d. That being said, is there any more information that you could give on the place that is not in published sources? (1)
7:38 AM · Jul 19, 2020·
The Sources that I found the info in were Elminster’s Ecologies App 2, Lost Empires, Serpent Kingdoms, 3e FRCS, and a bit of info in Candlekeep.
If you can’t say any info about the dungeon, could you mention a bit about the magical— Ed Greenwood (@TheEdVerse) October 3, 2020
swords that are in there? THO mentioned that (2)
You made them really unique with many powers and minor abilities, she said that they were almost like people.
As always thanks for all your work, and I hope you have a wonderful day! 1)
Sorry, it’s the swords themselves that most of the NDAs apply to, though TSR did request, and get from me, and does own, the dungeon itself (a small subterranean complex/short adventure), so I can’t publish it.
What I can tell…#Realmslore— Ed Greenwood (@TheEdVerse) October 3, 2020
2)
…you is that the dungeon was a trapped and guarded treasure cache for these swords, and that some of them fly about (point first) defending the rest, which hang in an underground shaft (magically hovering in place).
All of the… 3)
…swords are sentient, and have not just a past history, but goals/aims of their own, so bearing one might not necessarily be fun for some folk; they’d consider they were slaves to a strong-willed magical weapon with a mind of…#Realmslore— Ed Greenwood (@TheEdVerse) October 3, 2020
4)
…its own, that can badger them as often as it desires to, speaking in their minds (i.e. the sword can deprive them of sleep if it wants to, to get its own way).
The Dungeon was my up-my-sleeve (1976 or 1977, if I recall… 5)
…correctly) solution to the problem of a stable group of gamers having to split up due to leaving home for a distant university or job, moving, and so on: the DM can end up running individual characters in their own…#Realmslore— Ed Greenwood (@TheEdVerse) October 3, 2020
6)
…adventures, perhaps joining new adventuring bands, because “their” swords are taking them to different places in the Realms, to do different things.#Realmslore— Ed Greenwood (@TheEdVerse) October 3, 2020
@NeutralBland asks me if the wards of Silverymoon keep out Vampires. I don’t know! The wiki (https://forgottenrealms.fandom.com/wiki/Wards_of_Silverymoon) lists a lot of creatures it does ward but no mention of Vampires. It does say evil and death magics, as well as necrotic energy. Hmm…
@TheEdVerse, any insight? No, the wards of Silverymoon don't keep out vampires.
Some of the properties of the wards can affect what vampires can do, but there's no prohibition on entry or exit for vampires. Those wards were difficult to craft in the first place, and so were kept fairly simple.#Realmslore— Ed Greenwood (@TheEdVerse) October 2, 2020
How do you organize notes for a campaign? I’m using OneNote but it’s real difficult to organize in an intuitive way when things could logically be in many different categories. Hyperlinks, maybe? Google docs for pre-planning and Notepad for real-time notes.
I tend to make cryptic little one or two word notes that are of questionable value down the road; hahaha.
— B. Dave Walters: Revolutionary Content Creator (@BDaveWalters) January 21, 2021
I’m eternally locked to printed Word docs and quick link to my dropbox on my phone. Not the best process, I’m sure, but it’s what I know!
— Matthew Mercer (@matthewmercer) January 21, 2021
I recommend a single 350pg campaign word doc that has emigrated across multiple laptops over an 11 year period, switching without warning between overwrought, never-used prep work and actually-significant session notes that look like they were typed by a sprinting stenographer. My man. <3
— Matthew Mercer (@matthewmercer) January 21, 2021
I should show you my NPC voice grid at some point. Because I’m ME, I made myself a SYSTEM. Found it! It works GREAT…when I remember to use it. I also throw it into my NPC template for key characters, so it’s on standby. pic.twitter.com/Ofl3DcpWw0
— Jennifer Kretchmer (@dreamwisp) January 21, 2021
Google docs for pre-planning, a physical notebook for real-time notes and offline ideas, some of which eventually make it into the Google docs. Pinterest for mood boards and visual inspiration.
— Jason #maskup Carl (@vampiresnvino) January 22, 2021
Oath of Glory Tiefling Paladin 👀 for Tasha's Cauldron of Everything
AD Kate Irwin #TashasCoE #TashasCauldronofEverything #dnd5e pic.twitter.com/AIsdedH4Ci— 💀lga Dreadbas (@OlgaDrebas) November 18, 2020
@JeremyECrawford Can we have more hags please?
— Gianluca Doronzo (@Gianlu_Doro) October 9, 2020
Hags—what wonderful villains, foils, and frenemies they make! October is the perfect time to add some hag humor/horror to your D&D campaigns. Will your hags bring tricks, treats, or both? 🧙♀️🎃 #DnD Given that it's the month of hags and all the other spooky things I love, I just started a gothic mini-campaign last weekend, giving us some Halloween-themed D&D. If you'd enjoy a break from your usual campaign, I recommend doing this sort of thing: a thematic mini-campaign. #DnD
— Jeremy Crawford (@JeremyECrawford) October 10, 2020
If you’d like to try your hand at running a spooky D&D game, Curse of Strahd and Rime of the Frostmaiden give two very different approaches to horror in D&D that you can play. If you instead want to create your own horror story, there are some great inspirations out there. Many horror movies contain solid plot inspiration for D&D. I especially recommend the movies that feature monsters: zombies, ghosts, vampires, wicked spellcasters, fiends, and the like. These spooky tales usually culminate with heroism overcoming the horror—perfect for D&D. #DnD pic.twitter.com/4rcRpx52qE
— Jeremy Crawford (@JeremyECrawford) October 10, 2020
There’s also inspiration to be found in other games. For example, I’ve been enjoying the game @HoloVista and how it shows that eeriness and deeply personal storytelling can go hand in hand. The spooky can also have heart! When running a D&D horror game, try going beyond the usual tropes, like jump scares, gore, and sinister cackling. Think of the movie "The Cabin in the Woods" or Alan Moore's run on Swamp Thing. Horror can say interesting things about who we are and even be funny. #DnD
— Jeremy Crawford (@JeremyECrawford) October 10, 2020