New GM Tips, and a curious topic at that. 😉 https://t.co/pmP1OlqYJr
— Matthew Mercer (@matthewmercer) December 8, 2016
Revifify Tweak Idea: the spell’s Casting Time increases to either 1 minute or 10 minutes, but it can be cast as a ritual
Revifify Tweak Idea: the spell’s Casting Time increases to either 1 minute or 10 minutes, but it can be cast as a ritual. You'll need to extend the 1-minute since death window, as that makes it impossible to actually affect a dead creature with a 1 min+ casting time.
— Dan Dillon 👥 (@Dan_Dillon_1) January 18, 2020
Where are some of the best horses from in the Forgotten Realms?
heat, Ed. Merry Christmas to you and yours!
Aside from Dambrath, where are some of the best horses from in the Realms?
If travel wasn’t a issue, where would wisknoff to to pick up the best horses from?
Thanks,
Alorin Dawn The upland farms of eastern Cormyr and Sembia (they have the coin to breed well). Traditionally, also eastern Tethyr. Largest selection of best trained horses can be had in Chessenta. Cheapest? Tethyr (Sembians compete and drive prices up there and in Cormyr). #Realmslore
— Ed Greenwood (@TheEdVerse) December 20, 2019
Cormyr: I remember reading there were “basic” and “royal, gold-leafed” adventuring charters, what is the difference?
@TheEdVerse Hey Ed, hope you and yours are keeping healthy these days! I was wondering if you could explain some realmslore for me that I want to use in a Cormyr campaign. I remember reading there were “basic” and “royal, gold-leafed” adventuring charters, what is the difference?
— Haldor (@LukasJHP) March 19, 2020
1)
Legally, they’re the same. However, a royal charter was personally presented to an adventurer (or their group) by a member of the royal family, usually for a personal service (e.g. Florin rescuing the King from a brigand attack). This means instant respect from 2)
…loyal Cormyreans, and perhaps distrust from nobles or others opposed to the Obarskyrs, if they see the charter document (which is, indeed, burnished with gold leaf on its inaugural "swash" capital letter, and is gilt-edged).
A 'regular' charter is presented…#Realmslore— Ed Greenwood (@TheEdVerse) March 19, 2020
3)
…by a courtier (scribe, clerk, or Crown herald of the Royal Court), and has the royal seal, but lacks a personal royal initial (signed onto the charter by a member of the royal family).#Realmslore— Ed Greenwood (@TheEdVerse) March 19, 2020
Aside from the 3 core books, which AD&D 2nd ed books are worth getting in your opinion?
@TheEdVerse Aside from the 3 core books, which 2nd ed books are worth getting in your opinion?
— Pilgrimzero 💚 (@Pilgrimzero77) April 22, 2020
1)
It depends. If you’re running a Realms-based campaign, I consider the Forgotten Realms Adventures tome, the FR Atlas, and the Volo’s Guides absolutely essential. Then I’d add Cloak and Dagger, and any regional coverage I wanted for my campaign (e.g. Waterdeep).2)
Then, if you're running a campaign that focuses at all on ancient ruins, I'd go and get the 3e Lost Empires Of Faerun book. If you're delving into the Underdark, the 2e Drizzt Do'Urden's Guide To the Underdark. If you're using yuan-ti, etc., the 3e Serpent Kingdoms, and so on.— Ed Greenwood (@TheEdVerse) April 22, 2020
3)
Also, Power of Faerun (3e) and Ed Greenwood Presents Elminster’s Forgotten Realms (4e, but really edition-less) are useful in any Realms-based campaign.#Realmslore 4)
Some folk use religion and the gods heavily in their campaigns, and others less so. If you do use the gods, Powers and Pantheons and Demihuman Deities (both 2e) or Faiths and Pantheons (3e) are essential.
If you use tomes of magic, get Pages From The Mages (2e), ..#Realmslore— Ed Greenwood (@TheEdVerse) April 22, 2020
5)
…and/or Prayers From The Faithful (2e) for holy books of magic. And so on. ;}#Realmslore— Ed Greenwood (@TheEdVerse) April 22, 2020
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Can the druid cast Moonbeam accurately if they blinded?
Short answer, yes.
Long answer the dm is always within their right to adjudicate circumstances. I could see calling for an Intelligence (Investigation) or Wisdom (Perception) check to accurately blind aim a small area, but I probably wouldn’t unless the target was also hidden.
— Dan Dillon (@Dan_Dillon_1) May 15, 2020
Can anyone think of an RPG adventure that involves a party penetrating a large vehicle/ship/moving structure?
Can anyone think of an RPG adventure that involves a party penetrating a large vehicle/ship/moving structure? Actual adventure names would be appreciated, and bonus points for an image of the cover 🙂 “The Rolling Tomb” by @BeholderPie (Dungeon 215). #wotcstaff pic.twitter.com/n06k3hEB2m
— Christopher Perkins (@ChrisPerkinsDnD) January 15, 2020
There was an adventure from 3e era Dungeon that was a giant lizard with a fortress on its back, and a band of gnolls riding it around, marauding the countryside. I’ll try and track down the name.
— Dan Dillon 👥 (@Dan_Dillon_1) January 15, 2020
That’s the one! The hell was it called…
— Dan Dillon 👥 (@Dan_Dillon_1) January 15, 2020