@mikemearls @ChrisPerkinsDnD Players readying actions outside combat? My players often ready fireball "for when they see something hostile."
— Jonathan C. (@SpeedboatJones) January 24, 2016
Nice try. They can only use the Ready action in combat. https://t.co/IAoQBsIF2w
— Christopher Perkins (@ChrisPerkinsDnD) January 24, 2016
@ChrisPerkinsDnD huh interesting
what if its a situation where they EXPECT to go into combat and want 2 be ready in case something happens
— See Me In D&D (@mAcChaos) January 24, 2016
Just because the players *say* their characters are ready doesn't mean they are. That's what initiative is for. https://t.co/Cskz59hlzw
— Christopher Perkins (@ChrisPerkinsDnD) January 24, 2016
Ready requires action and concentration – group would need to move slowly, any disturbance could lose spell. https://t.co/otwo7vUNe3
— Mike Mearls (@mikemearls) January 24, 2016
@ZarconistPreist @SpeedboatJones @ChrisPerkinsDnDWait If you ready a spell and dont use it isnt the slot lost? not 100% sure – not sure if that was clarified in later printings (got a 1st print here)
— Mike Mearls (@mikemearls) January 25, 2016