daily #dnd creator tip: Much has been done to make solo monsters more interesting and fun. Even with legendary actions, lair actions, regional effects, legendary resistances, magic resistance, etc., they often come down to being a big bag of hit points with too few actions. (1/2)
— Shawn Merwin (@shawnmerwin) January 14, 2021
Rather than making solo monsters as loners, design them with an eye toward how they would be accompanied by servants, followers, symbiotic creatures, and the like. Abilities that protect or buff their helpers, or use helpers to protect themselves, are much more interesting. (2/2)
— Shawn Merwin (@shawnmerwin) January 14, 2021