Adventure backstory

@ChrisPerkinsDnD How much backstory is too much when designing adventures? HotDQ and PotA seem to have a lot. — Zalbar (@ZalbarTheMad) June 4, 2015 Each of those adventures is basically a campaign, so more backstory is fitting. In general, the less BS, the better. https://t.co/c5UJcv5Jj8 — Christopher Perkins (@ChrisPerkinsDnD) June 5, 2015 @ChrisPerkinsDnD the less […]

Unprepared player

@ChrisPerkinsDnD what would you do with a player that shows up unprepared takes 45 mins a turn because and asks the DM what his spells do? — Caleb Bellah (@calebb73) May 20, 2015 Egg timer. https://t.co/taHWgAizkm — Christopher Perkins (@ChrisPerkinsDnD) May 21, 2015   Sage Advice: I’d use a 30 seconds hourglass

Svirfneblin pronunciation

@ChrisPerkinsDnD Also, WOTC has no idea how to pronounce Svirfneblin. — Sean Bonney (@seanbonney) May 20, 2015 sverf-NEH-blin https://t.co/wDaZntue2w — Christopher Perkins (@ChrisPerkinsDnD) May 20, 2015 @ChrisPerkinsDnD @seanbonney do you dock Xp for those who call them Smurf-neb-Lin? — Derek P. (@rderekp) May 20, 2015 Maybe *I'll* start calling them that. They do play a […]

Spell range self

@JeremyECrawford Do spells with a range of "Self" have a target? Is the caster the target? Trying to figure out Find Steed's spell sharing. — enormousturtle (@enormousturtle) May 17, 2015 A range of self means the caster is the target, as in shield, or the point of origin, as in thunderwave (PH, 202). https://t.co/pojyAyYVoL — […]