*Spoilers CR Campaign 2, Ep 17*
A follow up on my promise, here is my notes on a more "Hub" session, where the players have MANY possible options without a very clear direction. These tend to require much more prep. I believe I've omitted any spoilers…? https://t.co/eghvOg3a9v— Matthew Mercer (@matthewmercer) February 9, 2019
This is accompanied with a detailed breakdown of the city of Zadash, with the districts and major players/businesses/destinations outlined in a similar fashion. THAT I’m keeping to myself for now, hehe. It is certainly not the most organized (but its my style), and in no way indicative of the size/scope of a regular session (some elements are carried over from previous sessions where those threads, the ones not festival-related, were not followed but still possible).
— Matthew Mercer (@matthewmercer) February 9, 2019
The amount of variation, improvisation is impressive.
How did you determine who would win in the pit? A simple roll or is it because the party interacted with that group and can thus act as rivals of sorts should they have taken certain paths? If you look next to the groups, I rolled a basic combat encounter and marked which ones win/lose.— Matthew Mercer (@matthewmercer) February 10, 2019