In case you're haunted by a rule from another edition …
D&D has no rule for handedness, and the combat rules make no distinction between an attack with one hand or the other. #DnD
— Jeremy Crawford (@JeremyECrawford) August 1, 2018
golden rule
That’s often why I point you to your D&D books
One of the best lessons I was taught as a kid was that I could hunt down information and verify it myself. That's a powerful feeling, steering your own knowledge acquisition.
I love helping others have that feeling too. That's often why I point you to your D&D books. #DnD
— Jeremy Crawford (@JeremyECrawford) August 22, 2018
Along these lines, one of the best lessons I was taught as a kid was that if you unplug your cable box before the free HBO weekend ends, you get free HBO all year. Not sure that's useful with respect to D&D, but there it is. https://t.co/Y8HkpfQarO
— Mike Mearls (@mikemearls) August 22, 2018
Jim Zub: Dungeons&Dragons is the reason I’m a writer.
Dungeons & Dragons is the reason I'm a writer. It empowered me to create characters and stories. It gave me confidence and a voice when I was young and scared.
Contributing to D&D, even just a bit, and bringing that experience to other people is a dream come true.
— Jim Zub (@JimZub) August 29, 2018
You like writing? Play D&D! But don't take it from me, take it from Master Zub. https://t.co/hR79jpAIXA
— 🎄🏕Adam Lee🎄🏔 (@adamofadventure) August 30, 2018
Thank you for sharing and for bringing your DnD stories to life!
— Dungeons & Dragons (@Wizards_DnD) August 30, 2018
The adventure Rick and Morty go on in issue #1 is "The Secret Of Bone Hill."
I looked through my old modules and found a classic with a title that cried out for low-brow jokes a reader would get even if they didn't know it was a real adventure from 1981. pic.twitter.com/QfWBRWSdPQ
— Jim Zub (@JimZub) August 30, 2018
Rules in D&D exist to serve your group’s story and fun
If you're tempted to run in triumph to someone you're arguing with about this or another bit of rules minutia, remember this: rules in D&D exist to serve your group's story and fun. The DM has final say. Rules are a tool, not a weapon, and friendships matter more than rules. #DnD
— Jeremy Crawford (@JeremyECrawford) July 18, 2018
Play with friends who play like you
It's so important to remember how fragile life is. That every moment is precious. Play with friends who play like you. So many spend time in conflict. Look around. Support eachother in what makes your heart sing. Not every game is for everyone and that's ok. #Findyourhappytable
— DMSatine at #SDCC2018 #Humanist2018 (@satinephoenix) July 21, 2018
Ours is a story of heroism and hope in a dark world
I appreciate the support, and judging by the conversation, a number of people suddenly hate me. That’s fine. I’ll weather the slings and arrows. Ours is a story of heroism and hope in a dark world. A story many of us need. One that turns in unexpected ways, and one I believe in.
— Matthew Mercer (@matthewmercer) July 18, 2018
If you wanna piece of Matt, you gotta get through me, and I’ll just hug you ‘cause that’s what Matt would do. #wotcstaff https://t.co/GoHe2hFy1x
— Christopher Perkins (@ChrisPerkinsDnD) July 19, 2018
D&D has rules
1. D&D has rules.
2. The DM decides how to use those rules.
3. I sometimes clarify what the rules do and do not say and share what our intent was.
4. The DM still decides how to use the rules. #DnD
— Jeremy Crawford (@JeremyECrawford) June 9, 2018
D&D’s rules are meant to serve the style of play your group enjoys. The wise DM uses the rules in ways that foster that enjoyment. #DnD
— Jeremy Crawford (@JeremyECrawford) June 9, 2018
Like a version of D&D that’s highly tactical and by-the-book?
Like improv with only a smattering of rules?
Like something else?
Find your favorite way to play D&D, and use the rules in service to it. #DnD
— Jeremy Crawford (@JeremyECrawford) June 9, 2018
D&D is a co-op game, so finding your D&D bliss involves the other people at the table. Work together to create the greatest amount of enjoyment for each of you. #DnD
— Jeremy Crawford (@JeremyECrawford) June 9, 2018
sometimes I read your rules rulings JUST so I can ignore them at my own games 😘😘😘😘😘😘
— kate welchhhh (@katewelchhhh) June 9, 2018
Follow your bliss!
Reminder: D&D’s rules, and any official rulings, exist as tools for DMs to use in service to their groups, with the goal of crafting the most fun for each group. Is your D&D group having a great time? That means you’re having a good game of D&D, however you use the rules. #DnD
— Jeremy Crawford (@JeremyECrawford) May 17, 2018
I’m glad to see this in writing because it is just makes sense. However, “fun” for some will still heavily depend on RAW. https://t.co/rHjl4XyJ6b
— Talen (@IFNTalen) May 17, 2018
If your D&D group loves being strict about rules, follow your bliss!
If your group prefers being loose about rules, follow your bliss!
If your group’s fun is something else entirely, follow your bliss! #DnD https://t.co/NUKyQyjSU3
— Jeremy Crawford (@JeremyECrawford) May 17, 2018
You’re just saying that to get out of having made centaurs medium. Haha jk I love our Medium centaurs.
— Jeremy Crawford (@JeremyECrawford) May 17, 2018