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D&D Exclusive reveals, announcements and more! April 21 at 9 AM PT
D&D Direct: April 21
Illuminating 2022 and Beyond
See exclusive reveals across the world’s greatest roleplaying game, books, video games, entertainment, and more! This is one jam-packed show. Don’t miss all-new D&D announcements, starting April 21 at 9 AM PT (5 PM BST). You might even find a few a surprises.Ways to Watch
You’ll be able to watch the event right here, as well as on our YouTube and Twitch channels!Exclusive reveals, announcements and more!Get your first peek at the future of Dungeons & Dragons at D&D Direct, streaming April 21 at 9 AM PT: https://t.co/Fm9EFMIONL pic.twitter.com/XHFunnmH1r
— Dungeons & Dragons (@Wizards_DnD) April 14, 2022
Dungeons & Dragons aquires D&D Beyond for $146.3 Million!
Welcome to the party, @DnDBEYOND – are you ready for the next adventure? https://t.co/iGtHcnRVUH pic.twitter.com/Ph5kkn7xMk
— Dungeons & Dragons (@Wizards_DnD) April 13, 2022
Waking up this morning at @DnDBeyond (artist’s interpretation)
Hi there @Wizards_DnD! pic.twitter.com/0S24Z9vdTI
— Amy Dallen (@enthusiamy) April 13, 2022
Big news to share! D&D Beyond will become part of the Wizards of the Coast family! You’ll continue to have all of the tools, features and content you know and love from the heart & home of Dungeons & Dragons. More to come – excited to join the party!
https://t.co/wop7ySEKXS pic.twitter.com/nxoJwCRxF6
— D&D Beyond (@DnDBeyond) April 13, 2022
The big bad of Stranger Things 4 is… VECNA!
Look… I never specified WHERE beyond the Divine Gate Vox Machina sealed him. https://t.co/IMmlznec7v
— Matthew Mercer (@matthewmercer) April 12, 2022
More like Vec-YAH! #wotcstaff https://t.co/rLl2mQvc1F
— Christopher Perkins (@ChrisPerkinsDnD) April 13, 2022
Two classic settings returning this year, I promise!
What about the new settings you mentioned? Is one Radiant Citadel, and are they this year? That’s where we’re Joseph and I are at an impasse I think…
Thanks for responding though Two classic settings returning this year, I promise. More info soon.
— WinningerR (@WinningerR) March 25, 2022
Radiant Citadel is awesome, but it’s brand new—not one of the classic setting I’ve referred to.
— WinningerR (@WinningerR) March 25, 2022
We'd love to deliver something like this. Our friends at @BeadleAndGrimms offer this sort of thing for most of our campaigns, but that's too pricey for some folks. We're exploring options.
— WinningerR (@WinningerR) March 29, 2022
To kill a myth: D&D 4e did fine financially
To kill a myth: 4e did fine financially. It didn't do as well as Wizards/Hasbro hoped in the long term (7), but the game did fine early in its life cycle. I assure you it outsold Pathfinder by a large factor. The idea that it was otherwise is optics, popular myth, not truth. 1/7
— Chris S. Sims (@ChrisSSims) December 22, 2021
And, yes, Pathfinder was very successful. It was selling well in core game shops during the era. That’s where the charts in ICV2 came from. The truth that PF was selling well in core stores doesn’t mean it was outselling 4e D&D in the whole marketplace. It wasn’t at all. 2/7 Other factors did more harm to D&D and WotC at the time, from a business perspective, than 4e falling slightly short of its numbers. Gleemax, anyone? (That failed network is the main reason D&D digital tools never materialized.) Dreamblade? Hecatomb? 3/7
— Chris S. Sims (@ChrisSSims) December 22, 2021
It was a time when Hasbro was looking to spend on the next big thing. WotC gambled on a lot of properties at the time, from attempting to create that ill-fated social network to new IPs and game tech. Little panned out. And D&D marketing wasn’t steller then, either. 4/7 The vitriol 4e evoked in its time, along with the birth of Pathfinder and its success in the core hobby market, created an illusion that 4e was some kind of problem child for WotC. But, even when overproduction led to Essentials in the midterm, that was just an illusion. 5/7
— Chris S. Sims (@ChrisSSims) December 22, 2021
The 4e myth seems plausible. It had some strong if disingenuous proponents. Part of 4e’s problem was too many books too quickly from the game’s inception. And developing 5e was an intentional and successful bid to boost sales as 4e waned. But 4e did okay in its time. 6/7 Anyone with an idea of how corporate finance and accounting works knows that "not hitting the numbers" is not the same as objectively unsuccessful. 4e didn't always hit its numbers but it was never a financial disaster. That's the point. 7/7
— Chris S. Sims (@ChrisSSims) December 22, 2021
PS–I know this thread won’t kill the myth. It’s like any popular legend. It abides. But from hell’s heart, I stab at it. For hate’s sake, I tweet one more tweet at it. PPS–Overproduction wasn't 4e's only problem, but the release rate sped the waning of sales, and that was part of what brought on Essentials. The aggressive release schedule was an issue for 4e's long-term success. 1/2
— Chris S. Sims (@ChrisSSims) December 22, 2021
Also, games such as Dreamblade and Hecatomb were fun games with intresting mechanics. My mentioning them isn’t a value statement on those levels. They weren’t as financially successful as they were budgeted for, though. Which, once again, isn’t an objective failure. 2/2 PPPS–Hasbro's financials are available publicly. Paizo's aren't. People follow me who could correct me, too. I welcome being proven wrong or a debate with someone who knows the facts. This isn't about how anyone feels about the 4e game but that it wasn't a financial disaster.
— Chris S. Sims (@ChrisSSims) December 23, 2021
Your insights as a historian are one reason I follow you.
— Chris S. Sims (@ChrisSSims) December 23, 2021
Concept artist Shawn G. Wood leaves D&D Team after 6 years
This is my last week as the in-house concept artist for DND. 6+ years!!! Talk about a fantastic adventure. I'll still be posting personal work and I have no doubt a hearty amount will be DND themed. Thank you DND fans for your love and support. You are all pretty dang awesome.
— Shawn G. Wood (@thesgw) March 24, 2022
Seriously going to miss seeing you bring these ideas to life on the page, glad I'll still get to appreciate your work here
— Dan Dillon (@Dan_Dillon_1) March 24, 2022
Such an amazing amount of incredible work!! Can't wait to see what's next!
— Max Dunbar (@Max_Dunbar) March 24, 2022
Miss you bud. You’re a damn fine person and a fantastic artist.
— Rude Pug (@BillBenham2) March 24, 2022
I will always cherish my Quinn as a NPC drawing! pic.twitter.com/g6eNEMdzSy
— shelly mazzanoble (@shellymoo) March 24, 2022
Wow! End of an Era!
I look forward to where you go and what you do next. RPGs or anything else, I'll follow you and your work wherever it goes!
— Steve Fidler of Vorpal Dice Press (@vorpaldicepress) March 24, 2022