i know you had limited input on WD:DH and WD:DotMM but, im looking at the maps & entries in both stating one entrance to Xanathar’s Lair is in an unnamed location in the Castle Ward sewers, & the other comes from 20′ below & 300′ west of Guts & Garters in Skullport…
This puts Xany's lair 20' below, & directly under 14: Herald's Meet, and 15: The Black Tankard in Skullport (as listed in DotMM, this area is unlabeled in Ruins of UM 2nd Ed.) so, the staircase descending from the Castle Ward sewers would decent… directly through West Skullport— DJ Tigon (@djtigon) February 12, 2021
So i read in Ruins of UM (2nd Edition) that Xanathar was specifically *not* covered in it because he's covered in FR1 and FR7 and while these mention a sewer entrance nothing about where. Any information on this? Or am i 'hiding the staircase' through some buildings? Thats viable
— DJ Tigon (@djtigon) February 12, 2021
1)
Some of the depictions of Skullport have made it seem like a surface settlement in a big cavern (i.e. buildings built on the ground, with air above them). MOST of Skullport is like that, but stalactites, stalagmites, and rock pillars (joined stalactites and… 2)
…stalagmites, fused together and thickened over time) are everywhere in Skullport, and buildings are built against some of them/use some of them as walls. The shafts/tunnels connecting "surface" (most are actually cellars) in the city with the Xanathar's lair…#Realmslore— Ed Greenwood (@TheEdVerse) February 12, 2021
3)
…descend through “solid rock” (bypassing chambers and passages in Undermountain) or right through the middle of some of these rock pillars.
There’s a firm belief in Skullport that if a rock pillar is cut into, “the ceiling will fall and crush us all,” but that… 4)
…belief began because it was spread as a rumor…to guard against the discovery and penetration of these Xanathar-lair-connections.#Realmslore— Ed Greenwood (@TheEdVerse) February 12, 2021