@mattcolville the way you voice different characters is super interesting to me, and I'd like to know if you were taught to change you cadence(and some other stuff) or if you figured it out on your own
— Elohdon (@Elohdon) May 12, 2019
Little of both. I was active in theater from 7th grade all through college and occasionally took it seriously. But I've also learned a lot about making different characters sound different as a writer.
But also, I tailor that stuff to my audience, 1/ https://t.co/RLCQNr4bNS
— "Matt Colville?" (@mattcolville) May 12, 2019
If it seems like the players are into it, I do it more. I love playing NPCs, but if the players just see them as a means to get information, or access to parts of the adventure, then I tend to downplay that stuff. I don't think there's any virtue in doing it more or less 2/
— "Matt Colville?" (@mattcolville) May 12, 2019
It’s down to what the players are interested in, comfortable with, and the pacing of the game. If you look at my notes, my NPCs often have way more to say. But if the players aren’t keen to talk *just for the sake of talking* rather than as a means to an end, then I skip it. Also, plenty of people think I'm terrible at it and we get comments (not many, but steady) from folks who literally say "if you're not a trained actor you have no business being a DM." But I think those people are basically trolling. I don't think they've thought a lot about it.
— "Matt Colville?" (@mattcolville) May 12, 2019