@mikemearlsThe Two Fangs of Zechimedes This dagger and set of thieves’ tools are a matching pa,. When brought together, their true power becomes evident. These were the signature tools of Zechimedes, the most successful thief in the history of Atlantis, whose final, greatest robbery was stealing the final resting place of the High Ordinator of Inflexible Justice.
Venom’s Profit, the Right Fang ot Lechimedes This weapon is a dagger with a pommel wrapped in snake’s skin. Its wavy blade looks like a snake undulating on the ground, and its point is formed by a single fang in its open mouth.
• +2 weapon • Base d6 piercing damage • Returns when thrown • Inflict an additional 3d10 poison damage on a hit; recharge with long rest
Serpent’s Shadow, the Left Fang of Zechimedes This set of thieves’ tools is made of jade and is stored in a pouch crafted from snake skin.
• +2 bonus on checks made with the tools • As an action, animate the tools and have them attempt a check on your behalf on any lock or object within 30 feet of you, even ones you can’t see
Regalia Powers When you possess both of the fangs, they gain additional powers:
• As a bonus action, command the two iterns to merge into a tiny, living snake. The snake acts as your command and can turn invisible as an action. A second bonus action causes it to transfomi back into items. • While carrying both items, if you are struck by an attack as a reaction the attacker suffers poison damage equal to half the damage dealt to you and you teleport up to 30 feet and turn invisible until the end of your next turnmissed two things – teleport power is once per short rest
— (((Mike Mearls))) (@mikemearls) August 9, 2016
@SoulofTwhitIs there a limit/cooldown on that last ability? It looks incredibly powerful. once per short rest
— (((Mike Mearls))) (@mikemearls) August 9, 2016
@mikemearls What’s the second thing?
— Jackaloupe (@ArthurPDent_) August 9, 2016
Somehow forgot… Surely will find out when the items see use in tonight’s session! https://t.co/66HQvtRWHS
— (((Mike Mearls))) (@mikemearls) August 9, 2016
@Silvershine20Do you make an effort to give such magic items to all players in a campaign or do you have some other strategy usually aim for 1 per player
— (((Mike Mearls))) (@mikemearls) August 9, 2016
@ArthurPDent_ @mikemearls no what I mean is a home brewed magic item guide that expands on the on in DMG
— BrosPros (@BrosPros_) August 9, 2016
I just make it up based on story concept. I don’t worry about balance in my home campaign. https://t.co/kuWv8PdwAe
— (((Mike Mearls))) (@mikemearls) August 9, 2016
@oldejimmy what a cool magic item! What level of player (in your game) would get this? 9th
— (((Mike Mearls))) (@mikemearls) August 9, 2016
@TheXethik maybe… The magic item I posted earlier this week was inspired by Khepri's Sting
— (((Mike Mearls))) (@mikemearls) August 14, 2016