Wanted to create a ninja-esque dart/shuriken thrower for D&D … and discovered that 5e offers very little for such a build! Yeah, there’s good stuff for daggers, but nothing cool for that dart/shuriken flavor. #DnD Yeah, thrown weapon concepts get left out in the cold for a few reasons. :/
— Dan Dillon 👥 (@Dan_Dillon_1) July 10, 2019
Twitter is being an a-hole and not displaying many photos or videos, but I assume whatever's going on there is awesome.
I very much want to make a character based on the Mbaka body guard from Prince of Persia: The Sands of Time. Alas.
— Dan Dillon 👥 (@Dan_Dillon_1) July 10, 2019
The biggest fix is a way to draw a thrown weapon as part of an attack. That way characters with more than one attack per Attack action can even use them all!
— Dan Dillon 👥 (@Dan_Dillon_1) July 10, 2019
5th Edition, folks!
A high level Fighter can pull an arrow from a quiver, knock it, draw their bow, and loose the arrow at a target up to EIGHT TIMES IN A SINGLE ROUND…
…but the exact same fighter can’t throw more than TWO daggers per round! (And needs to take a Feat to be able to do it with empty hands at round start.)
~~~
This is also the same system where a drunken, blind-folded gnome slumped over the back of a horse on their stomache, wielding an axe far too large for them, is just as effective at swing their weapon as anyone else…
…so long as they take the Mounted Combatant feat, and attack non-Large foes.
Drunk = Poisoned, disadvantage. Blind, disadvantage. Prone, disadvantage. Small Creature w/ Heavy Weapon, disadvantage.
Mounted Combatant + Foe Smaller Size Than Horse, advantage.
Disadvantage x4 + Advantage = All Cancel Out, Normal Attack Roll