I just recently finished reading through all your Planeshift articles and have enjoyed http://them.You mentioned that there weren’t any rules for Magic stuff in D&D.Anything you considered doing or we just have to wait and see with Rav coming? I toyed with gradual accrual of spell points in combat to have spellcasters ramp up to more powerful spells like in #mtg, the opposite of what they normally do in #dnd. Also toyed with assigning spell points (and spells) colors. Not exciting directions, ultimately. #wotcstaff
— James Wyatt (@aquelajames) August 28, 2018
Plane Shift's general philosophy was that people want to play #dnd in #mtg worlds, not play a game that's almost-but-not-quite D&D. No one likes peanut butter and carob. 😉 #wotcstaff
— James Wyatt (@aquelajames) August 28, 2018