Comment from discussion Hi Mike,
I really like how the Players Handbook was an “all stars/best of” D&D and fantasy worlds. All the main classes were there and all the usual suspects in terms of races, elves, orcs, halflings, etc.
My question is: what about getting a bit ‘out of the box’ with some of the races and classes. For example, having a class that’s based on a renaissance-style inventor like Leonardo da Vinci or a race seldom seen in fantasy tropes. (You mentioned centaurs in a different question)That’s the kind of stuff that will come in as we produce books to support specific campaigns and story arcs. For instance, you could imagine that the githzerai as a playable race would make a lot of sense in a psionics book that supported a mind flayer-based campaign.
Fey options would fit into a Feywild campaign, and so on.AMA: Mike Mearls, Co-Designer of D&D 5, Head of D&D R&D.
I really like how the Players Handbook was an “all stars/best of” D&D and fantasy worlds. All the main classes were there and all the usual suspects in terms of races, elves, orcs, halflings, etc.
My question is: what about getting a bit ‘out of the box’ with some of the races and classes. For example, having a class that’s based on a renaissance-style inventor like Leonardo da Vinci or a race seldom seen in fantasy tropes. (You mentioned centaurs in a different question)That’s the kind of stuff that will come in as we produce books to support specific campaigns and story arcs. For instance, you could imagine that the githzerai as a playable race would make a lot of sense in a psionics book that supported a mind flayer-based campaign.
Fey options would fit into a Feywild campaign, and so on.AMA: Mike Mearls, Co-Designer of D&D 5, Head of D&D R&D.