What is one thing you think anyone running a D&D campaign set in Cormyr, should know about the country, it’s history, and it’s people? That Cormyr is essentially a happy place. Folk are content (yet always vigilant, watching to see everyone, from visitor to monarch, is "doing the right thing" and not doing their fair share/pulling a fast one. Published Realmslore overfocuses on nasty nobles&War Wizards intrigue.
— Ed Greenwood (@TheEdVerse) June 23, 2019